Undergraduate
Faculty of Arts and Design
Cartoon and Animation
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GRAPHIC APPLICATIONS I

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
ANM1001 1 GRAPHIC APPLICATIONS I 1/2/0 CC Turkish 4
Course Goals
 In addition to corporate identity studies, the conversion of concepts into symbols is called pictograms, icons, signs. Visualization of creative thinking in practice, graphic design and semantic expression relation is aimed to be realized by using contemporary linear, speical expressions and vectorial programs.


Prerequisite(s) -
Corequisite(s) -
Special Requisite(s) -
Instructor(s) Assist. Prof. Dr.. Sevim Karaalioğlu
Course Assistant(s)
Schedule Tuesday, 09.00-14.45, İKU Ataköy Campus , 1B/11-13
Office Hour(s) Thursday, 10.00-11.00, İKU Ataköy Campus 1 D 16
Teaching Methods and Techniques  Verbal expressions and application exercises in the field of graphic design.

Principle Sources  Şahin C, Mert Ö, Keskin B, Herkes İçin Photoshop CC,Detay Yayıncılık,2016

 A.Irmak , Temel Sanat Eğitimi ve Dijital Ortam, Epsilon Yayınevi,2006

Other Sources  -
Course Schedules
Week Contents Learning Methods
1. Week Verbal information about corporate identity design by visual presentation. Oral Presentation
2. Week Dot work on digital platform Practice
3. Week Emblem, logotype, colour and pattern application studies on digital platform Practice
4. Week Emblem, logotype, colour and pattern application studies on digital platform Practice
5. Week Emblem, logotype, colour and pattern application studies on digital platform Practice
6. Week Emblem, logotype, colour and pattern application studies on digital platform Practice
7. Week Midterm Practice
8. Week Gif animation studies Practice
9. Week Gif animation studies Practice
10. Week Create a new character on digital platforms Practice
11. Week Create a new character on digital platforms Practice
12. Week Create an alpha channel in Adobe Photoshop Practice
13. Week Create an alpha channel in Adobe Photoshop Practice
14. Week Project delivery Practice
15. Week Evaluation Evaluation
16. Week Evaluation Evaluation
17. Week Evaluation Evaluation
Assessments
Evaluation tools Quantity Weight(%)
Midterm(s) 1 30
Final Exam 1 70


Program Outcomes
PO-1They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4They will be able to analyze organic relations between art, communication and society.
PO-5They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8They will be able to express their creative ideas by using visual images.
PO-9They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10They will have experience in modeling, character design, space design and editing.
PO-11They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12They will have experience in animation, animation, art director, improvisation fields.
PO-13They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14They will be able to produce projects together with experienced experts in national and international areas.
PO-15They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1They will be able to use Adobe Photoshop effectively
LO-2They will be able to draw in digital platforms and they able to transfer their existing outputs to digital medium
LO-3They will be able to transform their drawings to the .gif animation
LO-4They will be able to draw their own characters through the their improved drawing skills
LO-5They will be able to import their PS datas and transfer to other Adobe's applications like After Effects.
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15