Undergraduate
Faculty of Arts and Design
Cartoon and Animation
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DRAWING WORKSHOP II

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
ANM2004 2 DRAWING WORKSHOP II 1/2/0 CC Turkish 4
Course Goals
 Students develop visual perception skills, basic composition, drawing, measuring, perspective exercises with the help of the needs to be able to create their own personal expression within the framework of the pattern to explore.


Prerequisite(s) -
Corequisite(s) -
Special Requisite(s) -
Instructor(s) Lecturer Hasan Asan
Course Assistant(s) -
Schedule Thursday ,15.00 - 16.00 ,İKÜ Ataköy Campus 1C / 11-13 1C / 07-09
Office Hour(s) Thursday,15.00 - 16.00 İKU Ataköy Campus 1D 16
Teaching Methods and Techniques  Lecture, sampling, practical drawing

Principle Sources   Hauser, Arnold, Sanatın toplumsal tarihi, Remzi Kitabevi, 1995

Gombrich, E.H., Sanatın Öyküsü, Remzi Kitabevi, 1992

Berger, John, Görme Biçimleri, Metis, 1990

Other Sources   Lynton, Norbert, Modern Sanatın Öyküsü, Remzi Kitabevi, 1991

Raynes, John, Figure drawing and anatomy for the artist, M.Beazley, 1993

Parramon, José M., Işık Gölge, Remzi Kitabevi, 1997

Turner, Nicholas, Roman baroque drawings c.1620 to c. 1700 : plates, British Museum Press, 1999

McCorquodale, Charles, The renaissance : European painting 1400-1600, Studio Editions, 1994

Leonardo drawings, Dover, 1980

Murray, Linda, Michelangelo , Thames and Hudson, 1992

Lambert, Gilles, Caravaggio 1571 – 1610, Taschen, 2004

Wolf, Norbert, Albrecht Dürer 1471 - 1528 : the genius of the German renaissance, Taschen, 2006

Course Schedules
Week Contents Learning Methods
1. Week Opening lesson and drawing exercises of concepts learned in Pattern 1 lesson Practice
2. Week Discussing the concept of volume and depth and reinforcing it with classical examples Practice
3. Week Examining different techniques used by masters for volume and depth effects and exercises in lifeless mode Practice
4. Week Light-shadow and dark-open concepts of designing, sampling and lifelike modeling exercises Practice
5. Week Project Practice
6. Week Project Practice
7. Week Project Practice
8. Week Midterm -
9. Week Explaining the use of fancy and pastel designs and demonstrating examples from master, practice Practice
10. Week Making fast drawing works with fuzzy and pastel in live mode Practice
11. Week Making fast drawing works with fuzzy and pastel in live mode Practice
12. Week Project Practice
13. Week Project Practice
14. Week Project Practice
15. Week Evaluation Evaluation
16. Week Evaluation Evaluation
17. Week Evaluation Evaluation
Assessments
Evaluation tools Quantity Weight(%)
Homework / Term Projects / Presentations 1 40
Final Exam 1 60


Program Outcomes
PO-1They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4They will be able to analyze organic relations between art, communication and society.
PO-5They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8They will be able to express their creative ideas by using visual images.
PO-9They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10They will have experience in modeling, character design, space design and editing.
PO-11They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12They will have experience in animation, animation, art director, improvisation fields.
PO-13They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14They will be able to produce projects together with experienced experts in national and international areas.
PO-15They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1They will be able to combine their work with live and inanimate models with stage and animation.
LO-2They will be able to use patterns while creating animations.
LO-3They will be able to transfer the time-space concept to the digital platform.
LO-4They will be able to transfer their impression from models.
LO-5They will be able to produce works that will learn creative processes and bring creativity to the fore.
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15