Undergraduate
Faculty of Arts and Design
Cartoon and Animation
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MOTION GRAPHIC I

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
ANM3001 3 MOTION GRAPHIC I 1/2/0 CC Turkish 3
Course Goals
Cartoons and Animations are still finished or ending in post-production, to make it better, make it better, or make it more mobile. Animation and application Movie and Animation application for Adobe After Effects program.
Prerequisite(s) -
Corequisite(s) -
Special Requisite(s) -
Instructor(s) Ögr. Gör. Özlem MALATYALIOĞLU
Course Assistant(s)
Schedule Friday, 15.00-17.45, İKÜ Ataköy Campus 1B /07-09 1B/11-13
Office Hour(s) Wednesday, 12.00-13.00, İKU Ataköy Campus, 1- D-16
Teaching Methods and Techniques Oral and Applied expression
Principle Sources M. Chris, Creating Motion Graphics with After Effects: Essential and Advanced Techniques, Focal Press,2010
Other Sources M. Chris,  After Effects Apprentice: Real World Skills for the Aspiring Motion Graphics Artist, Focal Press,2016 

 http://www.adobe.com/tr/

Course Schedules
Week Contents Learning Methods
1. Week Animation and Motion Graphics history, examination of examples Verbal lecture
2. Week General introduction of Adobe After Fx program, settings of Adobe After Fx program, properties of these settings, examination and preparation of file types working in the program, Opening the prepared files in the program, working with the compositions, practicing the program windows related to these operations Practice
3. Week Introducing animation production techniques in practice, detailed study of relevant interface windows in which work is done, showing Render (Video Output) Practice
4. Week Application of Shape layers in the project, Parenting, Null object, Shape Layer, Adjustment Layer. Practice
5. Week For Cartoon Making: Photoshop and After Fx Collaboration, alpha channel usage, sequence work, compositing applicatio.Project Practice
6. Week For Cartoon Making: Photoshop and After Fx Collaboration, alpha channel usage, sequence work, compositing application, Project Practice
7. Week Midterm Exam -
8. Week Application of Effek Panel, Green Screen, Keying Panel, Application of other auxiliary effects, video editing, use of sound, arrangement of sound settings Practice
9. Week Examination of Kinetic Typography samples, Homework Practice
10. Week 3d Layer, Light and Camera Usage Practice
11. Week 3d Layer, Light and Camera Usage Practice
12. Week Pin Animation construction work for character animation Practice
13. Week Pin Animation construction work for character animation Practice
14. Week Final Exam Practice
15. Week Evaluation Evaluation
16. Week Evaluation Evaluation
17. Week Evaluation Evaluation
Assessments
Evaluation tools Quantity Weight(%)
Project(s) 1 40
Final Exam 1 60


Program Outcomes
PO-1They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4They will be able to analyze organic relations between art, communication and society.
PO-5They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8They will be able to express their creative ideas by using visual images.
PO-9They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10They will have experience in modeling, character design, space design and editing.
PO-11They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12They will have experience in animation, animation, art director, improvisation fields.
PO-13They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14They will be able to produce projects together with experienced experts in national and international areas.
PO-15They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1You will be informed about the history of the graph
LO-2Will be able to do Kinetic Typography applications
LO-3Can use visual effects and render in film production
LO-4Adobe After Effect program will be able to make animated graphics
LO-5Will be able to produce animation projects
LO-6In Motion Graphics, technical features such as light, camera and layer usage may be dominant
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15