Undergraduate
Faculty of Arts and Design
Cartoon and Animation
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Cartoon and Animation Main Page / Program Curriculum / CARTOON AND ANIMATION PRACTICES II

CARTOON AND ANIMATION PRACTICES II

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
ANM4002 4 CARTOON AND ANIMATION PRACTICES II 1/2/0 CC Turkish 6
Course Goals
Traditional (2b) Cartoons and Animation, one of the main techniques of Cartoon and Animation, will be taught practically. The aim is to develop the basic 12 principles of Pupil, Cartoon and Animation with long time molding and exposure skills.
Prerequisite(s) _
Corequisite(s) _
Special Requisite(s) The minimum qualifications that are expected from the students who want to attend the course.(Examples: Foreign language level, attendance, known theoretical pre-qualifications, etc.)
Instructor(s) Lecturer Özlem Malatyalıoğlu
Course Assistant(s)
Schedule Monday, 12.00-14.45,İKU Cats Digital Platform
Office Hour(s) Monday, 16.00-17.00, İKU Cats Digital Platform
Teaching Methods and Techniques Oral and Applied Lecture
Principle Sources The Animator's Workbook: Step-By-Step Techniques of Drawn Animation - Tony White
Other Sources  -
Course Schedules
Week Contents Learning Methods
1. Week Push and Pull Animation Production Practice
2. Week Push and Pull Animation Production Practice
3. Week Tumbling Animation Production Practice
4. Week Trampen_ Character Animation Production Practice
5. Week Fabric animation work Practice
6. Week Hair Animation work Practice
7. Week Midterm -
8. Week Mimic Animation work Practice
9. Week Mimic Animation work Practice
10. Week Mimic Animation work Practice
11. Week 4 Legged Walking Study Practice
12. Week 4 Legged Running Practice
13. Week Project Practice
14. Week Project Practice
15. Week Evaluation Evaluation
16. Week Evaluation Evaluation
17. Week Evaluation Evaluation
Assessments
Evaluation tools Quantity Weight(%)
Homework / Term Projects / Presentations 1 40
Final Exam 1 60


Program Outcomes
PO-1They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4They will be able to analyze organic relations between art, communication and society.
PO-5They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8They will be able to express their creative ideas by using visual images.
PO-9They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10They will have experience in modeling, character design, space design and editing.
PO-11They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12They will have experience in animation, animation, art director, improvisation fields.
PO-13They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14They will be able to produce projects together with experienced experts in national and international areas.
PO-15They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1Will be able to have technical and theoretical knowledge about animation production and cartoon production.
LO-2Will be able to produce creative artistic scenes by analyzing drama in acting, solving analysis of body movements and mimics.
LO-3Will able to produce an analogue and digital creative animation by designing an animation scene (storyboard, space design, character design animation, sounding, coloring and editing) from the beginning to the end.
LO-4Will produce characteristic animations using psychological, sociological and physical items.
LO-5Will able to solve basic animation principles for content used in mass media.
LO-6Will be able to produce publicity projects for exhibitions and portfolies.
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15