Undergraduate
Faculty of Arts and Design
Cartoon and Animation
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DRAWING WORKSHOP IV

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
ANM4004 4 DRAWING WORKSHOP IV 1/2/0 CC Turkish 3
Course Goals It is aimed to enable students to do more advanced studies on pattern and to develop their pattern knowledge in character design in digital environment by using the figure and anatomy knowledge and practices they learned in the Pattern Workshop III course.
Prerequisite(s) _
Corequisite(s) _
Special Requisite(s) The minimum qualifications that are expected from the students who want to attend the course.(Examples: Foreign language level, attendance, known theoretical pre-qualifications, etc.)
Instructor(s) Lecturer Hasan Asan
Course Assistant(s)
Schedule Thursday, 15.00-17.50, Ataköy Campus, 1C/11-13 - 1C/07-09
Office Hour(s) Thursday, 15.00-17.50, Ataköy Campus, 1D 16
Teaching Methods and Techniques Lecture, Practice
Principle Sources Hauser, Arnold, Sanatın toplumsal tarihi, Remzi Kitabevi, 1995 Gombrich, E.H., Sanatın Öyküsü, Remzi Kitabevi, 1992 Berger, John, Visibility Formats, Metis, 1990 Berger, John, Picasso 's success and failure, Metis, 1992.
Other Sources Lynton, Norbert, Story of Modern Art, Remzi Kitabevi, 1991 Growe, Bernd, Edgar Degas 1834 - 1917, Taschen, 2001 Pissarro, Joachim, Pioneering modern painting: A Drawing Retrospective, Chronicle Books, 1997, Hockney, David, Catherine, Cézanne, Pisarro 1865 - 1885, 1996 Hunter, San, Masterpieces of 20th century painting, Mallard Press, 1989 Feist, Peter H, French impressionism: 1862-1920, Taschen, 1995 Beaucorps, Monique De, Great masters of European painting, Harry N. Abrams Inc., 1998 Vergo, Peter, Twentieth-
Course Schedules
Week Contents Learning Methods
1. Week Opening, project presentation Lecture
2. Week Animated drawing Lecture, Practice
3. Week Drawing of character design body parts in Digital Environment 1 Practice
4. Week Drawing of character design body parts in Digital Environment 2 Lecture, Practice
5. Week Drawing of character design body parts in Digital Environment 3 Practice
6. Week Project Practice
7. Week Midterm
8. Week Character drawing fast pose in digital environment Lecture, Practice
9. Week Character drawing fast pose in digital environment Practice
10. Week Object drawing studies in digital environment Practice
11. Week Object drawing studies in digital environment Practice
12. Week Object drawing studies in digital environment Practice
13. Week Project Practice
14. Week Final
15. Week Evaluation Evaluation
16. Week Evaluation Evaluation
17. Week Evaluation Evaluation
Assessments
Evaluation tools Quantity Weight(%)
Midterm(s) 1 40
Final Exam 1 60


Program Outcomes
PO-1They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4They will be able to analyze organic relations between art, communication and society.
PO-5They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8They will be able to express their creative ideas by using visual images.
PO-9They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10They will have experience in modeling, character design, space design and editing.
PO-11They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12They will have experience in animation, animation, art director, improvisation fields.
PO-13They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14They will be able to produce projects together with experienced experts in national and international areas.
PO-15They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1Students will be able to move design drawings to advanced level
LO-2They will learn pattern techniques such as composition, drawing, measure, perspective
LO-3Will be able to produce unique products with pattern techniques
LO-4Learn moving drawing techniques
LO-5Will be able to make face and portrait drawings
LO-6Will be able to do hand and foot drawings
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15