Undergraduate
Faculty of Arts and Design
Cartoon and Animation
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Cartoon and Animation Main Page / Program Curriculum / ADVANCED ANİMATİON TECHNIQUES

ADVANCED ANİMATİON TECHNIQUES

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
ANM8002 8 ADVANCED ANİMATİON TECHNIQUES 1/2/0 CC Turkish 4
Course Goals It is aimed at students to animate at advanced level. It is intended to be able to animate the action or the containing scenes.
Prerequisite(s) _
Corequisite(s) _
Special Requisite(s) _
Instructor(s) Lecturer Özgül Öztürk
Course Assistant(s)
Schedule Tuesday, 15.00- 17.50, İKÜ CATs Digital Platform
Office Hour(s) Monday, 15.00- 16.00, İKÜ CATs Digital Platform
Teaching Methods and Techniques   Oral presentation, Practice
Principle Sources  Prof. Tickoo, S., Autodesk Maya 2017: A Comprehensive Guide, 9th Edition Kindle Edition, CADCIM Technologies (November 30, 2016)
Other Sources   https://www.autodesk.com.tr/
Course Schedules
Week Contents Learning Methods
1. Week Introduction to advanced animation. Practice
2. Week Four-legged animation work. Practice
3. Week Four-legged animation work. Practice
4. Week Four-legged animation work. Practice
5. Week Four-legged animation work. Practice
6. Week Animation animation Practice
7. Week Animation animation Practice
8. Week Action stage work Practice
9. Week Action stage work Practice
10. Week Midtrem Practice
11. Week Final project work Practice
12. Week Final project work Practice
13. Week Final project work Practice
14. Week Final project work Practice
15. Week Evaluation Evaluation
16. Week Evaluation Evaluation
17. Week Evaluation Evaluation
Assessments
Evaluation tools Quantity Weight(%)
Homework / Term Projects / Presentations 1 40
Final Exam 1 60


Program Outcomes
PO-1They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4They will be able to analyze organic relations between art, communication and society.
PO-5They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8They will be able to express their creative ideas by using visual images.
PO-9They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10They will have experience in modeling, character design, space design and editing.
PO-11They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12They will have experience in animation, animation, art director, improvisation fields.
PO-13They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14They will be able to produce projects together with experienced experts in national and international areas.
PO-15They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1A four-legged creature will be able to creatively animate characters.
LO-2The action will be able to animate the scenes.
LO-3Will be able to apply challenging movements creatively.
LO-4Will produce animations that include creative designs that are insulative in order to fully master the animation
LO-5National and international level in the producing projects, participate in contests and exhibitions
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15