Undergraduate
Faculty of Arts and Design
Cartoon and Animation
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VISUAL EFFECT DESIGN I

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
ANM7108 VISUAL EFFECT DESIGN I 1/2/0 DE Turkish 4
Course Goals
It is aimed to make learning and application by analyzing the production techniques of Visual Effects used in many different application areas.
Prerequisite(s) -
Corequisite(s) -
Special Requisite(s) -
Instructor(s) Öğr. Gör Cem Uçar
Course Assistant(s)
Schedule Wednesday, 09.00: 11.45 ,İKU CAts Dijital Platform
Office Hour(s) Wednesday, 09.00: 11.45 ,İKU CAts Dijital Platform
Teaching Methods and Techniques

Oral presentation, Practice

Principle Sources  Mitchell, M.,Visual Effects for Film and Television (Media Manuals) 1st Edition, Focal Press; 1 edition (October 4, 2004)
Other Sources _
Course Schedules
Week Contents Learning Methods
1. Week What is visual effect? What are the V.E. subtopics? Presentation
2. Week Practical examination of program interface and tools. Practice
3. Week Program Animation methods and timing methods. Practice
4. Week Program Animation methods and timing methods. Practice
5. Week Visual Effect study. Practice
6. Week Midterm
7. Week Visual Effect study. Practice
8. Week Visual Effect study. Practice
9. Week Visual Effect study. Practice
10. Week Project study. Practice
11. Week Project study. Practice
12. Week Project study. Practice
13. Week Project study. Practice
14. Week Final
15. Week
16. Week
17. Week
Assessments
Evaluation tools Quantity Weight(%)
Quizzes 1 20
Project(s) 1 0
Final Exam 1 80


Program Outcomes
PO-1They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4They will be able to analyze organic relations between art, communication and society.
PO-5They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8They will be able to express their creative ideas by using visual images.
PO-9They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10They will have experience in modeling, character design, space design and editing.
PO-11They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12They will have experience in animation, animation, art director, improvisation fields.
PO-13They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14They will be able to produce projects together with experienced experts in national and international areas.
PO-15They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1Will be able to produce creative designs using active visual design and elements.
LO-2Will be able to produce designs at national and international level.
LO-3They will be able to transfer his creativity to designs with his digital painting technique.
LO-4They will be able to produce printed or digital content for animation, film, commercials, new media, games and other industries.
LO-5They will develop theirselves in the field of digital painting.
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15