Undergraduate
Faculty of Arts and Design
New Media
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New Media Main Page / Program Curriculum / THE INTERNET OF THINGS

THE INTERNET OF THINGS

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
YM7002 7 THE INTERNET OF THINGS 2/0/0 CC TURKISH 4
Course Goals
 In today's market environment where competition continues to grow rapidly, corporations are striving to differentiate their brands. It is the aim of the course to deal with all aspects of reputation management which is an important concept in which brand can make differentiation.
Prerequisite(s) -
Corequisite(s) -
Special Requisite(s) -
Instructor(s) Assoc. Prof. Ceren Bilgici
Course Assistant(s)
Schedule -Thursday, 13.00-14.45, Ataköy Campus, Faculty of Art and Design, Cats Virtual Room.
Office Hour(s) -Thursday, 11.00-12.00, Ataköy Campus, Faculty of Art and Design. Cats Virtual Room
Teaching Methods and Techniques -The course will be processed as 100% Synchronous in virtual classrooms opened in Istanbul Kültür University Cats System.


-Describing, explaining, analyzing, sampling, practicing.

 

Principle Sources

Samuel Greengard, Nesnelerin İnterneti, Optimist Yayınları

Yavuz Çapkan, İntel Edison İle Nesnelerin İnterneti, Pusula Yayıncılık

The İnternet Of Things Digital Media and Society, Mercedes Bunz & Graham Meikle

Other Sources Cesur Yeni Medya - Teknolojiler ve Hayran Kültürü, Henry Jenkins, İletişim Yayıncılık
Ağ Toplumu, Jan Van Dijk, Kafka Yayıncılık
Course Schedules
Week Contents Learning Methods
1. Week Evolution of the Internet, Mobility and Introduction to the Internet of Things Verbal lecture
2. Week Overview and Working Principles of IoT Technology Verbal lecture
3. Week IoT Industry Applications: Wearable Technologies Verbal lecture
4. Week IoT Industry Applications: Smart Home Verbal lecture
5. Week IoT Industry Applications: Smart Health and Smart Vehicle Verbal lecture
6. Week IoT Industry Applications: Smart City, Energy and Agriculture Verbal lecture
7. Week IoT Industry Applications: Industrial Internet and Smart Factories Midterm
8. Week Midterm Verbal lecture
9. Week IoT Industry Applications: Media and Marketing Verbal lecture
10. Week IoT Industry Applications: Finance and Insurance Verbal lecture
11. Week Using Artificial Intelligence and Robots with IoT Verbal lecture
12. Week IoT Analytics and Big Data Verbal lecture
13. Week Cyber Security, Biometrics and Risk Management with IoT Verbal lecture
14. Week Future of IoT, Next Generation Economy Verbal lecture
15. Week Evaluation Verbal lecture
16. Week Evaluation Evaluation
17. Week Final Exam Final Exam
Assessments
Evaluation tools Quantity Weight(%)
Midterm(s) 1 40
Final Exam 1 60


Program Outcomes
PO-1The students will be able to define all kinds of concepts related to communication, new media, art and culture (New media and communication)
PO-2The students will be able to understand the historical developments of communication and new media issues, as cultural, social, and technological change depending on the areas of related changes. They will be able to evaluate the results.
PO-3The students will be able to follow technological, cultural, and social changes and apply them to their fields
PO-4The students will be able to analyze and evaluate the new media and communication issues and criticize them by interpreting their understanding.
PO-5The students will be able to produce scientific content by researching and analyzing theoretical and conceptual issues related to new media and communication fields with a scientific approach
PO-6The students will be able to manage time and resources effectively by improving content production and management skills on digital platforms.
PO-7The students will be able to develop detailed and necessary knowledge in specific areas of expertise such as internet journalism, digital marketing, digital advertising, new media programming, and public relations in social media.
PO-8 The students can produce original works in various fields, such as digital animation, digital photography, interactive media design, digital game design, and application design.
PO-9The students will be able to understand artistic works by following current and digital works of art.
PO-10The students will be able to create strategies for institutions in social media platforms and put them into practice.
PO-11The students will be able to put their creative ideas into practice in digital platforms and produce multimedia projects.
PO-12The students will be able to use the necessary tools and equipments in their profession in the right place and at the right time, and relate the theoretical knowledge they have acquired to the sector practices.
PO-13The students will be able to produce by working in a disciplined, planned and creative manner.
PO-14The students will be able to produce projects in various competitions, exhibitions, panels, biennials and seminars etc. in national and international areas.
PO-15The students will be able to provide solutions to the problems encountered in the communication process and will be able to use the initiative related to the topic.
Learning Outcomes
LO-1The students will be able to define the meaning of the internet of the things.
LO-2The students will be able to interpret Internet-compatible objects and their personalization events.
LO-3The students will be able to express the development process of technology.
LO-4The objects will be able to relate the Internet to the digital communication industry.
LO-5The students will be able to interpret the changing social fabric through the development of technology and the Internet of Objects.
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15
LO 1
LO 2
LO 3
LO 4
LO 5