Undergraduate
Architecture Faculty
Architecture
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Architecture Main Page / Program Curriculum / VIRTUAL REALITY IN ARCHITECTURE

VIRTUAL REALITY IN ARCHITECTURE

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
MIM0501 VIRTUAL REALITY IN ARCHITECTURE 3/0/0 DE Turkish 4
Course Goals
The fundamentals of Virtual Reality will be thought and laboratory experiences will be provided where students learn how to develop immersive, interactive, and animated 3D computer applications using the Virtual Reality CAVE and other systems in the Computer Lab. Authoring tools like ArchiCAD, 3D Studio MAX, Vray and OpenSceneGraph will be introduced.
Prerequisite(s) -
Corequisite(s) -
Special Requisite(s) Basic English knowledge is needed since the resources are in English. Students should have intermediate knowledge about architectural software and open to learn new software.
Instructor(s) Lecturer Ali Derya Mutlu
Course Assistant(s) -
Schedule The course is not offered this semester.
Office Hour(s) Öğr. Gör. Ali Derya Mutlu , online, Tuesday 17:00-18.00
Teaching Methods and Techniques Students will work in groups. There will be presentations about virtual reality and students will use virtual reality room (CAVE) in the CAD lab.
Principle Sources  Designing virtual worlds; Richard A. Bartle; Berkeley, 2004
Introduction to virtual reality; John Vince; Springer, Berlin, 2004 Virtual reality technology; Grigore C. Burdea, Philippe Coiffet Chichester; Wiley-Interscience, 2003 Understanding virtual reality : interface, application, and design; William R. Sherman, Alan Craig; Morgan Kaufmann, San Francisco, 2003 Virtual reality and the built environment; Jennifer Whyte; Architectural Press, Amsterdam, 2002 Handbook of virtual environments: design, implementation, and applications; Kay M. Stanney; Lawrence Erlbaum Associates, London, 2002 Designing Virtual Reality Systems: The Structured Approach; Gerard Kim; Springer-Verlag, London, 2005 Virtual Reality Technology; Grigore C. Burdea, Philippe Coiffet; John Wiley & Sons, New Jersey, 2003  
Other Sources Quest3D, http://www.quest3d.com/

WorldViz Vizard, http://www.worldviz.com/

OpenSceneGraph, http://www.openscenegraph.org/

Lumion, http://lumion3d.com

Course Schedules
Week Contents Learning Methods
1. Week Introduction Verbal expression
2. Week Concept of virtual reality Verbal expression
3. Week Virtual reality applications Verbal expression and practice
4. Week Virtual reality applications in architecture Verbal expression and practice
5. Week Discssion about case study Verbal expression and practice
6. Week Preperation of 3D model of case study Verbal expression and practice
7. Week Preperation of 3D model of case study Verbal expression and practice
8. Week 3d renderings Verbal expression and practice
9. Week midterm midterm
10. Week 3d renderings Verbal expression and practice
11. Week 3d renderings Verbal expression and practice
12. Week 3d renderings Verbal expression and practice
13. Week VR CAVE Verbal expression and practice
14. Week Final presentation of case study Verbal expression
15. Week
16. Week
17. Week Final presentation of case study Case study
Assessments
Evaluation tools Quantity Weight(%)
Midterm(s) 1 30
Homework / Term Projects / Presentations 2 40
Final Exam 1 30


Program Outcomes
PO-1Critical Thinking: Ability to inquire, use abstract ideas to interpret information, consider diverse points of view, reach well-reasoned conclusions.
PO-2Communication: Ability to use appropriate representational media to transmit essential formal elements at design process.
PO-3Investigation: Ability to gather, record, apply, and comparatively evaluate relevant information within design processes.
PO-4Design: Ability to reproduce the design information in the creative thinking process, to reach new and original results through universal design principles such as sustainability and accessibility.
PO-5World Architecture: Understanding world architecture in terms of their historical, geographical and global factors.
PO-6Local Architecture / Cultural Diversity: Understanding the architectural formations and samples of a geography through its historical and cultural context. Understanding the divergent canons of cultural values, behavioral, social and spatial patterns.
PO-7Cultural Heritage and Conservation: Understanding of conservation discourses and methods, and the subjects of cultural heritage, conservation awareness, environmental concerns and ethical responsibility.
PO-8Sustainability: Ability to design projects by using the information regarding the natural and built environment to reduce the undesirable environmental impacts on future generations through means.
PO-9Social Responsibility: Understanding of the architect’s responsibility about protecting the commonweal, having respect for historical/cultural and natural resources and improving the life quality.
PO-10Nature and Human: Understanding of the relationship between human, the natural environment and the design of the built environment.
PO-11Geographical Conditions: Understanding the relationships of site selection, settlement and building design by considering the cultural, economical and social properties as well as the natural characteristics such as soil, topography, vegetation and watershed.
PO-12Life Safety: Understanding the basic principles of security and life-safety systems in the conditions of natural disasters, fire, etc. through building and environment scales.
PO-13Structural Systems: Understanding of the basic principles of structural behavior in withstanding gravity and lateral forces and the evolution, range, and appropriate application of contemporary structural systems.
PO-14Environmental Systems: Understanding the principles of physical environmental systems’ design such as lighting, acoustics, climatization and the use of appropriate performance assessment tools.
PO-15Building Envelope Systems: Understanding of the basic principles involved in the appropriate application of building envelope systems and associated assemblies.
PO-16Building Service Systems: Understanding of the basic design principles of building service systems such as plumbing, electrical, vertical transportation, security, and fire protection systems.
PO-17Building Materials and Assemblies: Understanding of the basic principles utilized in the appropriate selection of construction materials, products, components and assemblies, based on their inherent characteristics and performance, including their environmental impact and reuse.
PO-18Integration of Building Service Systems: The ability of assessing, selecting and integrating the structural, environmental, security, envelope and service systems of the buildings for building design.
PO-19Programming and Evaluation: Ability to prepare and evaluate an architectural project program by considering the public benefits in regards of client and user needs, appropriate examplers, space and equipment requirements, financial limitations, site conditions, relevant codes, laws and design principles.
PO-20Comprehensive Project Development: Ability to produce a comprehensive architectural project that demonstrates to make design decisions across various scales.
PO-21Considering Building Costs: Understanding the fundamentals of building construction and use costs.
PO-22Architect-Client Relationship: Understanding of the responsibility of the architect to elicit, understand, and reconcile the needs of the client, owner, user groups, and the public and community domains.
PO-23Collaboration: Ability to work in collaboration with others and in multidisciplinary teams to successfully complete design projects.
PO-24Project Management: Understanding of the methods for competing for commissions, selecting consultants and assembling teams, and recommending project delivery methods.
PO-25Practice Management: Understanding the basic principles in the architectural practice processes like financial management, business planning, quality management, risk management, discussion and reconciliation.
PO-26Leadership: Understanding of the techniques and skills architects use to work collaboratively in the building design and construction process and on environmental, social, and aesthetic issues in their communities.
PO-27Legal Rights and Responsibilities: Understanding of the architect’s responsibility to the public and the client as determined by regulations and legal considerations involving the practice of architecture.
PO-28Professional Practice: Understanding and fulfillment of employer and intern rights and responsibilities for development of profession.
PO-29Ethics of Profession: Understanding of the ethical issues involved in profession regarding social, political and cultural issues in architectural design and practice.
Learning Outcomes
LO-1virtual reality concept
LO-2virtual reality practices
LO-3preparing a virtual reality model
LO-4"texture baking" technique
LO-5how to use the virtual reality room
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15PO 16PO 17PO 18PO 19PO 20PO 21PO 22PO 23PO 24PO 25PO 26PO 27PO 28PO 29
LO 1
LO 2
LO 3
LO 4
LO 5