The aim of this course is to give information about modern and traditional carpet designs and to make carpet design in computer program.
Prerequisite(s)
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Corequisite(s)
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Special Requisite(s)
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Instructor(s)
Lecturer Mehmet Çağlayan
Course Assistant(s)
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Schedule
Thursday 13:00 - 15:00 Cats Meeting
Office Hour(s)
Monday 15:00-16:00 Cats Meeting
Teaching Methods and Techniques
This course was planned as formal, but after the developments in the pandemic process, it was decided to continue the course with the Digital Distance Education method within the framework of the recommendations of YÖK. The theoretical part of the course will be supported by sectoral E-Webinars that will be given in the Fall Semester with 100% Asynchronous and Synchronous enriched digital method and CATs V3.0 interface. Those that can be given from the Applied parts of the course will be given again by the Digital Distance Education method, and according to the developments experienced during the pandemic process of the applications that cannot be given, in the Fall Semester in the last semester of the semester, they will be given with the optional appointment method and the hybrid method alternately watched over the CATs V3.0 system.
Principle Sources
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Other Sources
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Course Schedules
Week
Contents
Learning Methods
1. Week
The aim and scope of the course, general information about the subject and content.
Digital education
2. Week
Overview of traditional carpet production methods; contemporary carpet production techniques.
Digital education
3. Week
general information about machine carpet, classifications.
Digital education
4. Week
machine carpet General technical differences, carpet quality.
Digital education
5. Week
Computerized pattern design in machine carpet, composition in carpet design.
Digital education
6. Week
motif in carpet design, creating carpet design in computer program.
Digital education
7. Week
field research
Digital education
8. Week
field research
Digital education
9. Week
General introduction of the program (page on / off features, palette, standard toolbar, etc.)
Digital education
10. Week
General introduction of the program (page on / off features, palette, standard toolbar, etc.)
Digital education
11. Week
examination of the view toolbar and various applications.
Digital education
12. Week
view toolbar review and various applications.,
Digital education
13. Week
examination of the view toolbar and various applications.
Digital education
14. Week
scaling and other parameter settings.
Digital education
15. Week
Final Exam
16. Week
17. Week
Assessments
Evaluation tools
Quantity
Weight(%)
Homework / Term Projects / Presentations
2
30
Final Exam
1
70
Program Outcomes
PO-1
The basic theoretical knowledge and skills in the field of home textile design ownership
PO-2
the ability to apply theoretical knowledge in a real business environment, the ability to interpret and analyze data ownership.
PO-3
Studies related to the field that will carry out ,the application can take part in the project have achieved and skills.
PO-4
individuals and institutions can collaborate with the ability to express itself at the level of ownership.
PO-5
Home textile design-related computer programs can use fluent in at one of the least
PO-6
Contemporary, innovative, participative and participants, in your career, with information about that can take of advantage lifelong learning
PO-7
Technical concepts of design thinking action into your lifestyle to be able to convert
PO-8
Understanding and interpreting the problems of the profession, ideas, whether oral or written, express in a clear manner
PO-9
Professional ethics and cultural values of ownership.
PO-10
With the knowledge and skills acquired in the field of lifelong learning, positive attitudes about development.
Learning Outcomes
LO-1
Students can use at least one program related to carpet design.
LO-2
Student can make necessary adjustments in the program to make carpet design.
LO-3
The student recognizes the shortcut keys in the program
LO-4
student can prepare carpet design collection on computer