This lesson, the clothing design in order to carry out the preparation, the story
wall panels and example product design applications is intended for use as a student to teach.
Prerequisite(s)
.
Corequisite(s)
.
Special Requisite(s)
The minimum qualifications that are expected from the students who want to attend the course.(Examples: Foreign language level, attendance, known theoretical pre-qualifications, etc.)
Instructor(s)
Lecturer Gökhan Yavaş
Course Assistant(s)
Schedule
A Group Wednesday 09.00-12.45, B Group Wednesday 13.00-16.45 4B07 İncirli Campus.
Office Hour(s)
Instructor Gökhan Yavaş Wednesday 12:00-13:00 Istanbul Kultur University, Vocational School of Management, İncirli Campus, Yolbaşı S., 34147 Bakırköy/İstanbul. Phone: (0 212) 498 49 74 Office No: 4A-05
Teaching Methods and Techniques
Lecture, Question & Answer, Demonstration, Research and Examination
Principle Sources
-9HEADS’ A Guide to drawing fashion by Nancy Riegelman,2006
- FİGURE DRAWİNG FOR FASHİON DESİGN, The Pepin Press, Elisabetta Drudi- Tızıana Pacı
- Colors for modern fashion, Drawing Fashion With Colored Markers- Nancy Rıegelman Nine Heads Media
- Fashion İllustratör – Bethan Morris- Portfolio – Laurence King
- Fashion Concept to Catwalk- Pageone 2008
- Fashion Reinvented 2007 Pageone
- Textile Designs- Meller Elffers – Abrams
Other Sources
-
Course Schedules
Week
Contents
Learning Methods
1. Week
Course objectives, content, information about how to teach
Research review / demonstration test / demastrasyo the simulation
2. Week
Hand-Skill integration studies
Research review / demonstration test / demastrasyo the simulation
3. Week
Being able to explain basic clothing forms with fasion shot
Research review / demonstration test / demastrasyo the simulation
4. Week
Being able to explain basic clothing forms with fasion shot
Research review / demonstration test / demastrasyo the simulation
5. Week
Modeling with drawings
Research review / demonstration test / demastrasyo the simulation
6. Week
Modeling with drawings
Research review / demonstration test / demastrasyo the simulation
7. Week
Modeling with drawings
Research review / demonstration test / demastrasyo the simulation
8. Week
MIDTERM EXAM
9. Week
preparing creations (Woman)
Research review / demonstration test / demastrasyo the simulation
10. Week
preparing creations(Woman)
Research review / demonstration test / demastrasyo the simulation
11. Week
preparing creations(Woman)
Research review / demonstration test / demastrasyo the simulation
12. Week
preparing creations(man)
Research review / demonstration test / demastrasyo the simulation
13. Week
preparing creations(man)
Research review / demonstration test / demastrasyo the simulation
14. Week
Clothing designs by different age groups and types
Research review / demonstration test / demastrasyo the simulation
15. Week
Final
Final
16. Week
Final
Final
17. Week
...
Assessments
Evaluation tools
Quantity
Weight(%)
Midterm(s)
1
40
Final Exam
1
60
Program Outcomes
PO-1
The basic theoretical knowledge and skills in the field of fashion design ownership
PO-2
the ability to apply theoretical knowledge in a real business environment, the ability to interpret and analyze data ownership.
PO-3
Studies related to the field that will carry out ,the application can take part in the project have achieved and skills.
PO-4
individuals and institutions can collaborate with the ability to express itself at the level of ownership.
PO-5
Fashion design-related computer programs can use fluent in at one of the least
PO-6
Contemporary, innovative, participative and participants, in your career, with information about that can take of advantage lifelong learning
PO-7
Technical concepts of design thinking action into your lifestyle to be able to convert
PO-8
Understanding and interpreting the problems of the profession, ideas, whether oral or written, express in a clear manner
PO-9
Professional ethics and cultural values of ownership.
PO-10
With the knowledge and skills acquired in the field of lifelong learning, positive attitudes about development.
Learning Outcomes
LO-1
To learning and apply the principles of design
LO-2
To apply the principles of garment design
LO-3
To make drawings of clothing
LO-4
To ensure the integrity of the material in creation
LO-5
To obtaining original creations
LO-6
Being able to draw clothing forms completed accessories