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COMPUTER-AIDED CLOTHING DESİGN II
Course Code Semester
Course Name
LE/RC/LA
Course Type
Language of Instruction
ECTS
MMT3002
3
COMPUTER-AIDED CLOTHING DESİGN II
1/2/0
CC
3
Course Goals
Drawing a pattern with Adobe ILLISTRATOR which is a vector based drawing program and putting these patterns on the model in detail.
Prerequisite(s)
.
Corequisite(s)
.
Special Requisite(s)
Having completed Dıgıtal Fashion Designing I course successfully.
Instructor(s)
Lecturer Mehmet Çağlayan
Course Assistant(s)
Schedule
Wednasday 15:00-17:45. İncirli Campus, 5B06 LAB
Office Hour(s)
Instructor Mehmet Çağlayan Friday 10:00-12:00 Istanbul Kultur University, Vocational School of Management, İncirli Campus, Yolbaşı S., 34147 Bakırköy/İstanbul. Phone: (0 212) 498 49 22 Office No: 4A-05
Teaching Methods and Techniques
Lecture, Question & Answer, Demonstration, Drill – Practise
Principle Sources
-Tallon K.,”Dijital Moda Çizimi”, Güncel Yayıncılık, 2009. Kullanılan programlara ait kataloglar
-M. Hikmet Aydıngüler, Illustrator, Abaküs Kitap Yayınevi, İstanbul 2016 ISBN 9786059129510
Other Sources
-
Course Schedules
Week
Contents
Learning Methods
1. Week
Learning simple concepts of the program, recognizing interfaces and creating documents.
Lecture, Question & Answer, Demonstration, Drill – Practise
2. Week
To learn simple drawing techniques, to use drawing tools and color them, to learn the arrangement of drawn drawings and objects.
Lecture, Question & Answer, Demonstration, Drill – Practise
3. Week
Model Drawing in the program of Drawing Tools and usage.
Lecture, Question & Answer, Demonstration, Drill – Practise
4. Week
Model Drawing in the program of Copy and Move Tools and usage.
Lecture, Question & Answer, Demonstration, Drill – Practise
5. Week
Recognizing layers and learning how to work with groups.
Lecture, Question & Answer, Demonstration, Drill – Practise
6. Week
Coloring, creating gradients and working with patterns, learning to use brushes and erasers.
Lecture, Question & Answer, Demonstration, Drill – Practise
7. Week
Coloring, creating gradients and working with patterns, learning to use brushes and erasers.
Lecture, Question & Answer, Demonstration, Drill – Practise
8. Week
Model Selection and Model Design in Computer Based
Lecture, Question & Answer, Demonstration, Drill – Practise
9. Week
Learn how to work with visuals and register for other programs.
Lecture, Question & Answer, Demonstration, Drill – Practise
10. Week
Learning to learn how to make clothes drawing on models.
Lecture, Question & Answer, Demonstration, Drill – Practise
11. Week
Dressing patterns created with different patterns and models.
Lecture, Question & Answer, Demonstration, Drill – Practise
12. Week
Dressing patterns created with different patterns and models.
Lecture, Question & Answer, Demonstration, Drill – Practise
13. Week
Dressing patterns created with different patterns and models.
Lecture, Question & Answer, Demonstration, Drill – Practise
14. Week
Using all learned tools to model patterns and learn how to create a moodboard.
Lecture, Question & Answer, Demonstration, Drill – Practise
15. Week
Final Exam
Final Exam
16. Week
17. Week
Assessments
Evaluation tools
Quantity
Weight(%)
Midterm(s)
1
40
Final Exam
1
60
Program Outcomes
PO-1 The basic theoretical knowledge and skills in the field of fashion design ownership PO-2 the ability to apply theoretical knowledge in a real business environment, the ability to interpret and analyze data ownership. PO-3 Studies related to the field that will carry out ,the application can take part in the project have achieved and skills. PO-4 individuals and institutions can collaborate with the ability to express itself at the level of ownership. PO-5 Fashion design-related computer programs can use fluent in at one of the least PO-6 Contemporary, innovative, participative and participants, in your career, with information about that can take of advantage lifelong learning PO-7 Technical concepts of design thinking action into your lifestyle to be able to convert PO-8 Understanding and interpreting the problems of the profession, ideas, whether oral or written, express in a clear manner PO-9 Professional ethics and cultural values of ownership. PO-10 With the knowledge and skills acquired in the field of lifelong learning, positive attitudes about development.
Learning Outcomes
LO-1 Active use of vector dress design programs
LO-2 Be able to create creative design concept from start to finish LO-3 Ability to actively use all the programs in the program LO-4 Drawing and creating patterns LO-5 Preparing mood board
Course Assessment Matrix:
PO 1 PO 2 PO 3 PO 4 PO 5 PO 6 PO 7 PO 8 PO 9 PO 10 LO 1 LO 2 LO 3 LO 4 LO 5