It is aimed to make the learning and application at an advanced level by analyzing the construction techniques of Visual Effects used in many different application areas.
Prerequisite(s)
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Corequisite(s)
-
Special Requisite(s)
-
Instructor(s)
Lecturer Cem Uçar
Course Assistant(s)
Schedule
Wednesday, 09.00: 11.45,İKU CAts Digital Platform
Office Hour(s)
Thursday, 17.00-18.00, İKU CAts Digital Platform
Teaching Methods and Techniques
Oral presentation, Practice
Principle Sources
Mitchell, M.,Visual Effects for Film and Television (Media Manuals) 1st Edition, Focal Press; 1 edition (October 4, 2004)
Other Sources
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Course Schedules
Week
Contents
Learning Methods
1. Week
Concept liquid advertising film project work
Practice
2. Week
Concept liquid advertising film project work
Practice
3. Week
Concept Character feature special effect stud
Practice
4. Week
Concept Character feature special effect stud
Practice
5. Week
Character / Concept animation film scene special effect construction
Practice
6. Week
Character / Concept animation film scene special effect construction
Practice
7. Week
Midterm
Practice
8. Week
Project 1 study
Practice
9. Week
Project 1 study
Practice
10. Week
Project 1 study
Practice
11. Week
Project 2 study
Practice
12. Week
Project 2 study
Practice
13. Week
Project 2 study
Practice
14. Week
Project 3 study
Practice
15. Week
Evaluation
Evaluation
16. Week
Evaluation
Evaluation
17. Week
Evaluation
Evaluation
Assessments
Evaluation tools
Quantity
Weight(%)
Homework / Term Projects / Presentations
1
40
Final Exam
1
60
Program Outcomes
PO-1
They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2
They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3
They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4
They will be able to analyze organic relations between art, communication and society.
PO-5
They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6
They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7
They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8
They will be able to express their creative ideas by using visual images.
PO-9
They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10
They will have experience in modeling, character design, space design and editing.
PO-11
They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12
They will have experience in animation, animation, art director, improvisation fields.
PO-13
They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14
They will be able to produce projects together with experienced experts in national and international areas.
PO-15
They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1
İt will be able to produce creative designs by using visual design and elements actively.
LO-2
Will be able to produce designs at national and international leve
LO-3
make creativity possible with designs using digital painting technique
LO-4
. Will be able to produce printed or digital content for animation, film, commercial, new media, games and other sectors.