The course aims to contribute to students’ cultural development
Prerequisite(s)
_
Corequisite(s)
_
Special Requisite(s)
_
Instructor(s)
Lecturer Özlem Malatyalıoğlu
Course Assistant(s)
R:A: Murat Yalçın
Schedule
Tuesday, 15.00-16.50, Ataköy campus, 1 B / 03-05
Office Hour(s)
Tuesday, 13.00-15.00, Ataköy campus, 1 D 16
Teaching Methods and Techniques
Presentations, Lecture and Discussions
Principle Sources
ERHAT, A.; Mitoloji Sözlüğü, 1997
Other Sources
Course Schedules
Week
Contents
Learning Methods
1. Week
Introduction
Oral presentation, discussion
2. Week
Discussion on myths, legends
Oral presentation, discussion
3. Week
Discussion on beliefs
Oral presentation, discussion
4. Week
Discussion on images and metaphors
Oral presentation, discussion
5. Week
Discussion on power, love, war
Oral presentation, discussion
6. Week
Introduction to Greek Mythology
Oral presentation, powerpoint, reading
7. Week
The origins of Greek Mythology
Oral presentation, powerpoint, reading
8. Week
Midterm
-
9. Week
Greek Mythology: Characters and stories
Oral presentation, powerpoint, reading
10. Week
Greek Mythology: Characters and stories
Oral presentation, powerpoint, reading
11. Week
Greek Mythology: Characters and stories
Oral presentation, powerpoint, reading
12. Week
Greek Mythology: Characters and stories
Oral presentation, powerpoint, reading
13. Week
Greek Mythology: Characters and stories
Oral presentation, powerpoint, reading
14. Week
Greek Mythology: Characters and stories
Oral presentation, powerpoint, reading
15. Week
Evaluation
Evaluation
16. Week
Evaluation
Evaluation
17. Week
Evaluation
Evaluation
Assessments
Evaluation tools
Quantity
Weight(%)
Project(s)
1
40
Final Exam
1
60
Program Outcomes
PO-1
They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2
They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3
They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4
They will be able to analyze organic relations between art, communication and society.
PO-5
They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6
They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7
They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8
They will be able to express their creative ideas by using visual images.
PO-9
They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10
They will have experience in modeling, character design, space design and editing.
PO-11
They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12
They will have experience in animation, animation, art director, improvisation fields.
PO-13
They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14
They will be able to produce projects together with experienced experts in national and international areas.
PO-15
They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1
To study mythological terms
LO-2
To explore people and things in mythology
LO-3
To explore examples of mythology in art history
LO-4
To have discussions about mythology
LO-5
To be able to design with mythological inspiration