It is aimed to make the learning and application at an advanced level by analyzing the construction techniques of Visual Effects used in many different application areas.
Prerequisite(s)
-
Corequisite(s)
-
Special Requisite(s)
-
Instructor(s)
Assist. Prof. Dr. Göknur Sözüneri
Course Assistant(s)
-
Schedule
The course will not be opened this semester.
Office Hour(s)
-
Teaching Methods and Techniques
Oral presentation
Principle Sources
Girişimcilik, Cinius Yayınları, 2017.
Prof. Dr. Hikmet Karadal, Girişimcilik, Beta Yayınları, 2016.
Other Sources
Tina L. Seelig K, İnovasyon - Girişimcilik Üzerine Yaratıcı Çalışmalar , Kuraldışı Yayınları, 2010.
Course Schedules
Week
Contents
Learning Methods
1. Week
Addressing the concept of entrepreneurship.
Oral Presentation
2. Week
Examining the examples of successful entrepreneurship in the world.
Oral Presentation
3. Week
Examining the general abilities that individuals should gain in the process of entrepreneurship.
Oral Presentation
4. Week
Understanding the dynamics of the current economic life.
Oral Presentation
5. Week
Understanding the role and importance of small and medium-sized enterprises in economic life.
Oral Presentation
6. Week
Investigation of entrepreneurship activities of small and medium enterprises.
Oral Presentation
7. Week
Midterm
8. Week
To discuss the risks and gains in the entrepreneurship process.
Oral Presentation
9. Week
Examining the processes of transforming a business opportunity into entrepreneurship.
Oral Presentation
10. Week
The impact of new communication technologies on economic life
Oral Presentation
11. Week
The relationship between new communication technologies and entrepreneurship process.
Oral Presentation
12. Week
What are the abilities that individuals have to gain to carry out the initiatives that can be developed in line with the new technologies.
Oral Presentation
13. Week
Financial and strategic planning of an entrepreneurship project.
Oral Presentation
14. Week
Financial and strategic planning of an entrepreneurship project. Owerview
Oral Presentation
15. Week
Evaluation
Evaluation
16. Week
Evaluation
Evaluation
17. Week
Evaluation
Evaluation
Assessments
Evaluation tools
Quantity
Weight(%)
Midterm(s)
1
30
Homework / Term Projects / Presentations
2
0
Project(s)
1
0
Attendance
1
10
Presentation
1
0
Final Exam
1
60
Program Outcomes
PO-1
They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2
They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3
They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4
They will be able to analyze organic relations between art, communication and society.
PO-5
They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6
They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7
They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8
They will be able to express their creative ideas by using visual images.
PO-9
They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10
They will have experience in modeling, character design, space design and editing.
PO-11
They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12
They will have experience in animation, animation, art director, improvisation fields.
PO-13
They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14
They will be able to produce projects together with experienced experts in national and international areas.
PO-15
They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1
Will be able to produce creative designs using active visual design and elements.
LO-2
Will be able to produce designs at national and international level.
LO-3
Will be able to transfer creativity to designs with digital painting technique.
LO-4
Will be able to produce printed or digital content for animation, film, commercial, new media, games and other sectors.
LO-5
Developing itself in the field of digital painting.