Mitchell, M.,Visual Effects for Film and Television (Media Manuals) 1st Edition, Focal Press; 1 edition (October 4, 2004)
Other Sources
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Course Schedules
Week
Contents
Learning Methods
1. Week
What is visual effect? What are the V.E. subtopics?
Presentation
2. Week
Practical examination of program interface and tools.
Practice
3. Week
Program Animation methods and timing methods.
Practice
4. Week
Program Animation methods and timing methods.
Practice
5. Week
Visual Effect study.
Practice
6. Week
Midterm
7. Week
Visual Effect study.
Practice
8. Week
Visual Effect study.
Practice
9. Week
Visual Effect study.
Practice
10. Week
Project study.
Practice
11. Week
Project study.
Practice
12. Week
Project study.
Practice
13. Week
Project study.
Practice
14. Week
Final
15. Week
16. Week
17. Week
Assessments
Evaluation tools
Quantity
Weight(%)
Quizzes
1
20
Project(s)
1
0
Final Exam
1
80
Program Outcomes
PO-1
They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2
They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3
They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4
They will be able to analyze organic relations between art, communication and society.
PO-5
They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6
They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7
They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8
They will be able to express their creative ideas by using visual images.
PO-9
They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10
They will have experience in modeling, character design, space design and editing.
PO-11
They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12
They will have experience in animation, animation, art director, improvisation fields.
PO-13
They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14
They will be able to produce projects together with experienced experts in national and international areas.
PO-15
They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1
Will be able to produce creative designs using active visual design and elements.
LO-2
Will be able to produce designs at national and international level.
LO-3
They will be able to transfer his creativity to designs with his digital painting technique.
LO-4
They will be able to produce printed or digital content for animation, film, commercials, new media, games and other industries.
LO-5
They will develop theirselves in the field of digital painting.