Undergraduate
Faculty of Arts and Design
Cartoon and Animation
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3D MOTION IMAGE DESING

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
ANM5108 3D MOTION IMAGE DESING 1/2/0 DE Turkish 4
Course Goals
 Third-Dimensional Media It is intended to design moving images and to use them together with other image types.
Prerequisite(s) -
Corequisite(s) -
Special Requisite(s) -
Instructor(s) Assist. Prof. Dr. Göknur Sözüneri
Course Assistant(s)
Schedule The course is not offered this semester.
Office Hour(s) Instructor name, day, hours, XXX Campus, office number.
Teaching Methods and Techniques -
Principle Sources Jackson, C.,After Effects and Cinema 4D Lite: 3D Motion Graphics and Visual Effects Using CINEWARE, Routledge; 1 edition (September 11, 2014)
Other Sources -
Course Schedules
Week Contents Learning Methods
1. Week Course introduction Verbal Lecture
2. Week 3D image design methods Verbal Lecture
3. Week 3D motion image design study in the program Verbal Lecture
4. Week 3D motion image design study in the program Verbal Lecture
5. Week 3D animated image design study and commercial film work in the program Verbal Lecture
6. Week 3D animated image design study and commercial film work in the program Verbal Lecture
7. Week Midterm.
8. Week 3D motion production and combining real environments Verbal Lecture
9. Week 3-D mobile production and merging and exporting real environments Verbal Lecture
10. Week Project work Practice
11. Week Project work Practice
12. Week Project work Practice
13. Week Project work Practice
14. Week Project work Practice
15. Week Evaluation Evaluation
16. Week Evaluation Evaluation
17. Week Evaluation Evaluation
Assessments
Evaluation tools Quantity Weight(%)
Midterm(s) 1 30
Homework / Term Projects / Presentations 2 0
Project(s) 1 0
Attendance 1 10
Presentation 1 0
Final Exam 1 60


Program Outcomes
PO-1They will be able to define all kinds of concepts related to different fields, with priority to concepts related to design, art and culture.
PO-2They will be able to interpret technological developments and artistic and cultural perceptions that change accordingly.
PO-3They will be able to understand the contemporary / contemporary cartoon and animation practices.
PO-4They will be able to analyze organic relations between art, communication and society.
PO-5They will be able to produce works that will learn the creative process and bring creativity to the foreground
PO-6They will be able to work creatively, flexibly and independently in disciplined and self-created lines.
PO-7They will be able to use the tools and equipment necessary for their profession in the right place and at the right time and will be able to implement their projects within the determined time.
PO-8They will be able to express their creative ideas by using visual images.
PO-9They will be able to give an original products in interdisciplinary fields like graphic design, photography, cinema.
PO-10They will have experience in modeling, character design, space design and editing.
PO-11They will be able to prepare visual effects for cartoons and animation using computer based applications.
PO-12They will have experience in animation, animation, art director, improvisation fields.
PO-13They will be available to adopt innovations in the field of mass communication and adaptable to the field of innovations.
PO-14They will be able to produce projects together with experienced experts in national and international areas.
PO-15They will participate in the events like competitions, exhibitions, festivals, seminars etc. in national and international areas.
Learning Outcomes
LO-1Can design moving picture with 3D Media
LO-2Combine the images you design with other image media
LO-3Will be able to reveal new designs from merged items
LO-4Will be able to combine images with real media using new technology tools
LO-5Will be able to produce jobs in different branches of industry
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15