Undergraduate
Architecture Faculty
Architecture
Anlık RSS Bilgilendirmesi İçin Tıklayınız.Düzenli bilgilendirme E-Postaları almak için listemize kaydolabilirsiniz.

Architecture Main Page / Program Curriculum / ARCHITECTURE IN CYBERNETIC AGE

ARCHITECTURE IN CYBERNETIC AGE

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
MIM0507 ARCHITECTURE IN CYBERNETIC AGE 3/0/0 DE TURKISH 4
Course Goals

The aim is to explore and understand the possibilities of Augmented Reality technologies as an architectural design tool or as a medium for architectural design, in the context of body and space interaction and the changing space with the emerging technologies.

Prerequisite(s) -
Corequisite(s) -
Special Requisite(s) -
Instructor(s) Assoc. Prof. Neşe Çakıcı Alp
Course Assistant(s) -
Schedule The course is not offered this semester.
Office Hour(s) Neşe ÇAkıcı Alp Friday, 14:15-15:00
Teaching Methods and Techniques  In the first three weeks of the course, a conceptual framework will be developed with theoretical lectures, reading and discussion methods.. In the rest of the process, laboratory work will be carried out simultaneously with the reading and discussion process. Students, will enhance their knowledge and siklls with an "augmented reality"  exhibition by the end of the year.
Principle Sources

Agarwal, C. and Thakur, N. (2014). The Evolution and Future Scope of Augmented Reality. IJCSI International Journal of Computer Science Issues. Volume 11, Issue 6, No 1. pp. 59.

Azuma, R., T., 1997. A Survey of Augmented Reality. Teleoperators and Virtual Environments 6, 4, 355-385.

Carmigniani, J., Furht, B., Anisetti, M. et al. (2011), Augmented reality technologies, systems and applications. Multimed Tools Appl 51, 341–377.

Chen, Y., 2013. Learning Protein Structure with Peers in an AR-Enhanced Learning Environment, Master Thesis, University of Washington, Graduate School, Washington.

Ćuković, Saša , Gattullo, Michele , Pankratz, Frieder , Devedzic, Goran , Carrabba, Ernesto , Baizid, Khelifa. (2015). Marker Based vs. Natural Feature Tracking Augmented Reality Visualization of the 3D Foot Phantom.

Feiner, S. (2002) "Augmented Reality: A New Way of Seeing. Scientific American, Apr 2002, pp. 52-62.

Govilkar, S. (2015). Comparatıve Study of Augmented Realıty SDK’s.

T. H. Höllerer and S. K. Feiner. Mobile Augmented Reality. In H. Karimi and A. Hammad, editors, Telegeoinformatics: Location- Based Computing and Services. CRC Press, Mar. 2004. ISBN 0-4153-6976-2.

Heilig M. E., (1962), ‘‘Sensoroma Simulator’’. USA Patent: 3050870, 28 Ağustos 1962.

King, B, Lark, A, Lightman, A and Rangaswami, JP.,2016, Augmented: Life in the Smart Lane, Marshall,Cavendish International, SG

Krueger M. W. (1998), ‘‘An Easy Entry Artificial Reality,’’ Virtual Reality Applications and Explorations, Cambridge, Academic Press, pp. 147-161.

Lee L. H., Hui P., (2018), Interaction Methods for Smart Glasses: A Survey, IEEE, 6, 28712-28732.

Louis B. Rosenberg. "The Use of Virtual Fixtures As Perceptual Overlays to Enhance Operator Performance in Remote Environments." Technical Report AL-TR-0089, USAF Armstrong Laboratory (AFRL), Wright-Patterson AFB OH, 1992.

Manuri F. and Sanna A., (2016), ‘‘A Survey on Applications of Augmented Reality,’’ Advances in Computer Science An International Journal, cilt 5, no. 1, s. 18-27.

Meyer, K., Applewhite, H.L. and Biocca, F.A., A survey of position trackers. Presence: Teleoper. Virt. Environ., 1992, 1(2), 173–200.

Milgram, P. ve Kishino, F., 1994. A Taxonomy of Mixed Reality Visual Displays. IEICE Transactions on Information Systems, E77, 12, 1321-1329.

Ong, S. K., Yuan, M. L., and Nee, A. Y. C. (2008). Augmented reality applications in manufacturing: a survey. International journal of production research, 46(10), 2707-2742.

Salazar M., Laorden C., Bringas P.G. (2015), A Comprehensive Interaction Model for AR Systems, IEEE International Symposium on Mixed and Augmented Reality, 104-107

Sherman W. R. ve Craig A. B., (2003), Understanding Virtual Reality: Interface, Application, and Design, USA: Elsevier Science, p. 16.

Sutherland I. E., (2003) ‘‘Sketchpad: A man-machine graphical communication system,’’ University of Cambridge Computer Laboratory, Cambridge.

Van Krevelen, D. W. F., and Poelman, R. (2010). A survey of augmented reality technologies, applications and limitations. International Journal of Virtual Reality, 9(2), 1.

Vassigh S., Elias A., Ortega R. F., Davis D., Gallardo G., Alhaffar H., Borges L., Bernal J. & Rishe D. N. (2016) ‘‘Integrating Building Information Modeling with Augmented Reality for Interdisciplinary Learning,’’ IEEE International Symposium on Mixed and Augmented Reality Adjunct Proceedings.

Verlinden, J. (2012). Pixels want to be freed! Introducing augmented reality enabling hardware technologies. AR[t] Augmented Reality, Art and Technology, 1(1), 42–59.

Demirer V., Erbaş, Ç., (2015), Mobil Artırılmış Gerçeklik Uygulamalarının İncelenmesi ve Eğitimsel Açıdan Değerlendirilmesi  Mersin Üniversitesi Eğitim Fakültesi Dergisi, 2015; 11(3): 802-813

Other Sources

“Showcasing arki-augmented reality architecture.” Available at https://www.darfdesign.com/arkitutorials.

showcasing-arki-augmented-reality-architecture.html, last accessed on 27.10.2021.

“Urbasee: Apps 3d augmented reality for architects.” Available at http://www.urbasee.com/?lang=en, last accessed on 14.03.2015.

Url 1. https://www.americanmachinist.com/cad-and-cam/article/21892098/the-cadcam-hall-of-fame

Url 2.(https://www.computer-history.info/Page4.dir/pages/Radiation.Printer.dir/index.html.)

Url 3. https://www.youtube.com/watch?v=lAYaX6NuI4M&t=1s

Url 4. https://web.archive.org/web/20130522153011/http://moteandbeam.net/the-master-key-l-frank-baum-envisions-ar-glasses-in-1901

Königsberger vannucchi architects: augmented reality architecture, Designboom, https://www.designboom.com/technology/konigsbergervannucchi-architects-augmented-reality-architecture

Souza E. (2019) ‘‘9 Augmented Reality Technologies for Architecture and Construction’’ https://www.archdaily.com/914501/9-augmented-reality-technologies-for-architecture-and-construction

Course Schedules
Week Contents Learning Methods
1. Week Course Introduction, Basic Concepts, Lecture, Discussion
2. Week The relationship between body x Space, Place and Placelessness Concepts, Aesthetic Experience Lecture, Discussion
3. Week Virtual, real, internet, cyberspace and new media terminology Lecture, Discussion
4. Week Experience in Cyber ​​Spaces, An Introduction to Hybrid Spaces, Augmented Reality Lab work Lecture, discussion, laboratory
5. Week Cybertectonic experience, Augmented Reality Lab work Discussion, Laboratory
6. Week Cybertectonic experience, Augmented Reality Lab work Discussion, Laboratory
7. Week Archetypes in Architecture, Augmented Reality Lab work Lecture, discussion, laboratory
8. Week Space + Augmented Reality laboratory study, Lecture, discussion, laboratory
9. Week Space + assignment, Joint Discussion Discussion, Laboratory
10. Week Urban Space +, discussion Discussion, Laboratory
11. Week Urban Space + application, Augmented Reality Lab work Discussion, Laboratory
12. Week Final Project, Augmented Reality Lab work Discussion, Laboratory
13. Week Final Project, Augmented Reality Lab work Discussion, Laboratory
14. Week Final Project, Augmented Reality Lab work Discussion, Laboratory
15. Week Exhibition, Presentation and Evaluation exhibition
16. Week
17. Week
Assessments
Evaluation tools Quantity Weight(%)
Homework / Term Projects / Presentations 1 50
Final Exam 1 50


Program Outcomes
PO-1Critical Thinking: Ability to inquire, use abstract ideas to interpret information, consider diverse points of view, reach well-reasoned conclusions.
PO-2Communication: Ability to use appropriate representational media to transmit essential formal elements at design process.
PO-3Investigation: Ability to gather, record, apply, and comparatively evaluate relevant information within design processes.
PO-4Design: Ability to reproduce the design information in the creative thinking process, to reach new and original results through universal design principles such as sustainability and accessibility.
PO-5World Architecture: Understanding world architecture in terms of their historical, geographical and global factors.
PO-6Local Architecture / Cultural Diversity: Understanding the architectural formations and samples of a geography through its historical and cultural context. Understanding the divergent canons of cultural values, behavioral, social and spatial patterns.
PO-7Cultural Heritage and Conservation: Understanding of conservation discourses and methods, and the subjects of cultural heritage, conservation awareness, environmental concerns and ethical responsibility.
PO-8Sustainability: Ability to design projects by using the information regarding the natural and built environment to reduce the undesirable environmental impacts on future generations through means.
PO-9Social Responsibility: Understanding of the architect’s responsibility about protecting the commonweal, having respect for historical/cultural and natural resources and improving the life quality.
PO-10Nature and Human: Understanding of the relationship between human, the natural environment and the design of the built environment.
PO-11Geographical Conditions: Understanding the relationships of site selection, settlement and building design by considering the cultural, economical and social properties as well as the natural characteristics such as soil, topography, vegetation and watershed.
PO-12Life Safety: Understanding the basic principles of security and life-safety systems in the conditions of natural disasters, fire, etc. through building and environment scales.
PO-13Structural Systems: Understanding of the basic principles of structural behavior in withstanding gravity and lateral forces and the evolution, range, and appropriate application of contemporary structural systems.
PO-14Environmental Systems: Understanding the principles of physical environmental systems’ design such as lighting, acoustics, climatization and the use of appropriate performance assessment tools.
PO-15Building Envelope Systems: Understanding of the basic principles involved in the appropriate application of building envelope systems and associated assemblies.
PO-16Building Service Systems: Understanding of the basic design principles of building service systems such as plumbing, electrical, vertical transportation, security, and fire protection systems.
PO-17Building Materials and Assemblies: Understanding of the basic principles utilized in the appropriate selection of construction materials, products, components and assemblies, based on their inherent characteristics and performance, including their environmental impact and reuse.
PO-18Integration of Building Service Systems: The ability of assessing, selecting and integrating the structural, environmental, security, envelope and service systems of the buildings for building design.
PO-19Programming and Evaluation: Ability to prepare and evaluate an architectural project program by considering the public benefits in regards of client and user needs, appropriate examplers, space and equipment requirements, financial limitations, site conditions, relevant codes, laws and design principles.
PO-20Comprehensive Project Development: Ability to produce a comprehensive architectural project that demonstrates to make design decisions across various scales.
PO-21Considering Building Costs: Understanding the fundamentals of building construction and use costs.
PO-22Architect-Client Relationship: Understanding of the responsibility of the architect to elicit, understand, and reconcile the needs of the client, owner, user groups, and the public and community domains.
PO-23Collaboration: Ability to work in collaboration with others and in multidisciplinary teams to successfully complete design projects.
PO-24Project Management: Understanding of the methods for competing for commissions, selecting consultants and assembling teams, and recommending project delivery methods.
PO-25Practice Management: Understanding the basic principles in the architectural practice processes like financial management, business planning, quality management, risk management, discussion and reconciliation.
PO-26Leadership: Understanding of the techniques and skills architects use to work collaboratively in the building design and construction process and on environmental, social, and aesthetic issues in their communities.
PO-27Legal Rights and Responsibilities: Understanding of the architect’s responsibility to the public and the client as determined by regulations and legal considerations involving the practice of architecture.
PO-28Professional Practice: Understanding and fulfillment of employer and intern rights and responsibilities for development of profession.
PO-29Ethics of Profession: Understanding of the ethical issues involved in profession regarding social, political and cultural issues in architectural design and practice.
Learning Outcomes
LO-1Understanding body and space relationship in architecture.
LO-2To understand the terms real, virtual, cyberspace and new media.
LO-3To understand the affects of new technologies over architectural theory and practice.
LO-4To be able to create and experience an Augmented Reality Scene
LO-5To be able to prepare an exhibition with Augmented Reality.
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15PO 16PO 17PO 18PO 19PO 20PO 21PO 22PO 23PO 24PO 25PO 26PO 27PO 28PO 29
LO 1
LO 2
LO 3
LO 4
LO 5