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Course Goals |
The aim of this course is to give students an understanding of how to use the software in design studies and how to apply the software designs in the learning process and how to develop a method; to provide a method proposal for the application of the software. |
Prerequisite(s) |
Bilgisayar Destekli Grafik Tasarım I |
Corequisite(s) |
Bilgisayar Destekli Grafik Tasarım I |
Special Requisite(s) |
attendance |
Instructor(s) |
Lecturer Mehmet Çağlayan |
Course Assistant(s) |
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Schedule |
Tuesday 13:00 - 17:00 5A11 MAC LAB |
Office Hour(s) |
Friday 09:00 - 18:00 4A05 |
Teaching Methods and Techniques |
Lecture, Demonstration, Project.
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Principle Sources |
-Grafik Tasarım Görsel İletişim Kültürü Dergisi Cilt 3.
Grafik Tasarım Görsel İletişim Kültürü Dergisi Cilt 4.
Art Directors Annual 85 Roto Vision. |
Other Sources |
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Course Schedules |
Week |
Contents |
Learning Methods |
1. Week |
Introduction, information about the course.
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Digital education; Presentation |
2. Week |
Graphic formats and general features, bitmap graphics, vector graphics, resolution, Adobe Photoshop program interface information.
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Digital education; Demonstration and practice |
3. Week |
Decoupage methods with selection tools;
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Digital education; Demonstration and practice |
4. Week |
Decoupage methods with selection tools;
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Digital education; Demonstration and practice |
5. Week |
Decoupage methods with selection tools;
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Digital education; Demonstration and practice |
6. Week |
Cleaning unwanted items on the image; Stamp toll, Pacth Toll; Healing Brush and Content Idler
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Digital education; Demonstration and practice |
7. Week |
Text writing and layer properties; Clip mask, blend modes, smart object applications.
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Digital education; Demonstration and practice |
8. Week |
Practice exam.
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Digital education; Demonstration and practice |
9. Week |
Mockup work.
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Digital education; Demonstration and practice |
10. Week |
Mockup work.
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Digital education; Demonstration and practice |
11. Week |
Final work Reinterpretation of the selected movie poster. |
Digital education; Demonstration and practice |
12. Week |
Final work Reinterpretation of the selected movie poster. |
Digital education; Demonstration and practice |
13. Week |
Final work Reinterpretation of the selected movie poster. |
Digital education; Demonstration and practice |
14. Week |
Final work Reinterpretation of the selected movie poster. |
Digital education; Demonstration and practice |
15. Week |
Final |
Final |
16. Week |
Final |
Final |
17. Week |
Final |
Final |
Program Outcomes |
PO-1 | PO 1. Education may be successful in their relevant industry knowledge and be equipped. | PO-2 | PO 2. Students can also be trained to be employed of advertising and graphic agencies, print shop, photo studios and corporate communications departments of large organizations. | PO-3 | PO 3. Graphic Design Program in accordance with the constantly changing and evolving dynamics of community regeneration and aims to capture the contemporary one. | PO-4 | PO 4. Graphic Design Program objectives, the basic concepts of art and graphic design application, which includes synthesis. | PO-5 | PO 5. At all stages of education, science, technology and artistic values, according to originality, expressive power, the implementation of the scientific method, analysis, and training will be given in accordance with the ability to use the material. | PO-6 | PO 6. The program can keep pace with technological innovations brought by the era and is in an effort to progress in line with international educational programs. | PO-7 | PO 7. According to the needs of today's self-renewing, producing, manufacturing process involved in, as well as a program of academic studies. | PO-8 | PO 8. Our faculty members and students carrying out the work of our school graphics and is a consultant. | PO-9 | PO 9. Design on making a lifestyle. | PO-10 | PO 10. Advertising, public relations and marketing departments to ensure the adequacy of pre-knowledge to be able to work.
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Learning Outcomes |
LO-1 | Conversion of the design produced as a result of the output of the design products applied in digital to a model.
| LO-2 | To master all stages from the idea process to the punctuation process of the application in the creation of design products.
| LO-3 | Student recognizes the interface of Adobe Photoshop program, learns the features of panels and toolbars. | LO-4 | The student can add color, texture and effect by editing the images.
| LO-5 | The student can create text in the desired format by using text features, and use the text created as a visual design element.
| LO-6 | The student can create an output in the desired format by creating a design on her own. | LO-7 | To design various graphic design products in digital design programs used in the course.
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