Associate Degree Programs
Vocational School of Bussiness Administration
Graphic Design
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Cartoon

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
MGT0016 Cartoon 2/2/0 DE 4
Course Goals Expression of cartoon making techniques Make drawings and character on the subject Animated characters and drawings using the after effects program
Prerequisite(s) Course Code Course Name…
Corequisite(s) Course Code Course Name…
Special Requisite(s) The minimum qualifications that are expected from the students who want to attend the course.(Examples: Foreign language level, attendance, known theoretical pre-qualifications, etc.)
Instructor(s) Assist. Prof. Dr. Emin Sansarcı
Course Assistant(s)
Schedule Friday 12:00 - 16:00 5B11 İncirli
Office Hour(s) Friday 12:00 - 16:00 5B11 İncirli
Teaching Methods and Techniques  Theory Application
Principle Sources  Notes

SANSARCI Emin Bir Çizgi Filmin İçerik Analizi: Simpsonlar Alternatif Yayıncılık 2017 İstanbul 
Other Sources
Course Schedules
Week Contents Learning Methods
1. Week History of cartoons Theory
2. Week History of cartoons Theory
3. Week History of cartoons Theory
4. Week The perception created by the image and movement on the audience in cartoons Theory
5. Week The perception created by the image and movement on the audience in cartoons Theory
6. Week The perception created by the image and movement on the audience in cartoons Theory
7. Week The perception created by the image and movement on the audience in cartoons Theory
8. Week Making drawings for movement Theory Application
9. Week Making drawings for movement Theory Application
10. Week Character creation for movement Theory Application
11. Week Character creation for movement Theory Application
12. Week Animated drawing and characters in the after effects program Theory Application
13. Week Animated drawing and characters in the after effects program Theory Application
14. Week Animated drawing and characters in the after effects program Theory Application
15. Week Final Final
16. Week Final Final
17. Week Final Final
Assessments
Evaluation tools Quantity Weight(%)
Project(s) 5 100


Program Outcomes
PO-1PO 1. Education may be successful in their relevant industry knowledge and be equipped.
PO-2PO 2. Students can also be trained to be employed of advertising and graphic agencies, print shop, photo studios and corporate communications departments of large organizations.
PO-3PO 3. Graphic Design Program in accordance with the constantly changing and evolving dynamics of community regeneration and aims to capture the contemporary one.
PO-4PO 4. Graphic Design Program objectives, the basic concepts of art and graphic design application, which includes synthesis.
PO-5PO 5. At all stages of education, science, technology and artistic values, according to originality, expressive power, the implementation of the scientific method, analysis, and training will be given in accordance with the ability to use the material.
PO-6PO 6. The program can keep pace with technological innovations brought by the era and is in an effort to progress in line with international educational programs.
PO-7PO 7. According to the needs of today's self-renewing, producing, manufacturing process involved in, as well as a program of academic studies.
PO-8PO 8. Our faculty members and students carrying out the work of our school graphics and is a consultant.
PO-9PO 9. Design on making a lifestyle.
PO-10PO 10. Advertising, public relations and marketing departments to ensure the adequacy of pre-knowledge to be able to work.
Learning Outcomes
LO-1Learn how to use the After Effects program at basic level.
LO-2Drawing in vector design programs can animate these drawings in the After Effects program.
LO-3The student learns to establish the relationship between duration and action correctly perceived in his motion graphic works.
LO-4Learn cartoon making techniques
LO-5Learns the history of the film
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10