Associate Degree Programs
Vocational School of Technical Sciences
Computer Programming
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Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
TBP0027 3/0/0 DE 3
Course Goals
The aim of this course is to provide students with the basic principles and applications of multimedia applications.
In addition to teaching, user experience design (UX), interface design (UI), artificial intelligence (AI), Knowledge and skills on current topics such as augmented reality (AR) and virtual reality (VR) is to gain.
Prerequisite(s) Course Code Course Name…
Corequisite(s) Course Code Course Name…
Special Requisite(s) The minimum qualifications that are expected from the students who want to attend the course.(Examples: Foreign language level, attendance, known theoretical pre-qualifications, etc.)
Instructor(s) Lecturer Elçin Arpaçay
Course Assistant(s)
Schedule WED 15:00-18:00, FEF PC LAB 1
Office Hour(s) WED 15:00-18:00, FEF PC LAB 1
Teaching Methods and Techniques Face to Face
 
Principle Sources --Course Resources:
● Multimedia Applications: Tayfun Atay (2023) ● Multimedia Design and Production: Robin Cole, Stephen Heller (2022) ● User Experience Design: Alan Cooper (2014) ● Interface Design: Jenifer Tidwell (2019) ● Artificial Intelligence and Multimedia: Amit Sheth, et al. (2022) Websites and Tools: ● Figma: Prototype and interface design https://www.figma.com/ ● Spark AR: Augmented reality filters https://spark.meta.com/ ● Runway ML: Artificial Intelligence https://runwayml.com
Other Sources -
Course Schedules
Week Contents Learning Methods
1. Week Introduction Presentation, Discussion Multimedia Lecture
2. Week Basic Design Principles, Typography and Color Theory Lecture
3. Week Visual Design principles Lecture
4. Week User Experience Design (UX) Lecture
5. Week Interface Design (UI) Presentation, Application Mobile application interface design, web site interface design Lecture
6. Week Prototype with Figma Design (1) Lecture
7. Week Prototype Presentation with Figma, Application Advanced Figma Lecture
8. Week Design (2) tools, interactive prototyping Lecture
9. Week Sound and Music Presentation, Application Podcast production, choosing music for the video and editing Lecture
10. Week Video Fundamentals Presentation, Application Video creation, editing and effects Lecture
11. Week Animation Techniques Presentation, Application 2D animation, interactive design Lecture
12. Week Artificial Intelligence (AI) and Multimedia (1) Lecture
13. Week Artificial Intelligence (AI) and Multimedia (2) Lecture
14. Week Project Presentations Individual Presentation, Evaluation students multimedia project Lecture
15. Week
16. Week
17. Week
Assessments
Evaluation tools Quantity Weight(%)


Program Outcomes
PO-1Effectively identifying collecting and evaluating the data required for the Computer Programming field and using theoretical knowledge for creating applications.
PO-2Being equipped with basics of computer science.
PO-3Possessing the knowledge of all necessary software and equipment in the profession.
PO-4Emphasizing team work, contributing to the group and operating with team chemistry.
PO-5Effectively expressing and sharing the completed work with project group and teammates.
PO-6Objectively evaluating the performance of employees under his/her supervision and providing objective information to the management.
PO-7Demonstrating problem solving skills and the education he/she obtained at the program.
PO-8Possessing the computer programming knowledge built on skills, information and competencies provided by secondary education and supperted by higher education course materials, and demonstrating the understanding of concepts in the field of computer programming.
PO-9Acquiring the analytical thinking skills required in the field of computer programming, and creating and running programs in accordance with this analytical perspective.
PO-10Complying with ethical values of the field of Computer Programming and carrying social responsibility.
PO-11Developing sufficent foreign language skills to conduct the work and follow the global developments at the best level.
PO-12Empasizing communication and using Turkish accurately in this communication.
PO-13Ensuring the security, environment and health awareness at personal level and among his/her employees.
PO-14Following technological innovations in software and hardware after graduation and sustaining continuous personal development.
PO-15Claiming responsibility at his/her workplace, organizing work flow with employees and operating according to high quality work standards.
Learning Outcomes
LO-1Proje yapılanmasını ve aşamalarını tanıyacak.
LO-2Multimedya proje ekibi ile çalışma pratiği geliştirecek.
LO-3Yaratıcı brief ve bunun çözümlenmesi üzerine deneyim kazanacak.
LO-4Proje kapsamında brainstorming yapılarak çözüm geliştirmeyi deneyimleyecek.
LO-5Multimedya geliştirmek için gereken temel araçları ve yazılımları tanıyacak.
LO-6Dijital yayıncılıkta görsel ve işitsel içeriğin bir araya getirilme biçimlerini öğrenecek.
LO-7Farklı multimedya çözümleri hakkında bilgi sahibi olacak.
LO-8İçeriği oluşturan malzemelerin hazırlayarak içerik oluşturmayı deneyimleyecek.
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15
LO 1
LO 2
LO 3
LO 4
LO 5
LO 6
LO 7
LO 8