The aim of this course is to provide students with the basic principles and applications of multimedia applications.
In addition to teaching, user experience design (UX), interface design (UI), artificial intelligence (AI),
Knowledge and skills on current topics such as augmented reality (AR) and virtual reality (VR)
is to gain.
Prerequisite(s)
Course Code Course Name…
Corequisite(s)
Course Code Course Name…
Special Requisite(s)
The minimum qualifications that are expected from the students who want to attend the course.(Examples: Foreign language level, attendance, known theoretical pre-qualifications, etc.)
Instructor(s)
Lecturer Elçin Arpaçay
Course Assistant(s)
Schedule
WED 15:00-18:00, FEF PC LAB 1
Office Hour(s)
WED 15:00-18:00, FEF PC LAB 1
Teaching Methods and Techniques
Face to Face
Principle Sources
--Course Resources:
● Multimedia Applications: Tayfun Atay (2023)
● Multimedia Design and Production: Robin Cole, Stephen Heller (2022)
● User Experience Design: Alan Cooper (2014)
● Interface Design: Jenifer Tidwell (2019)
● Artificial Intelligence and Multimedia: Amit Sheth, et al. (2022)
Websites and Tools:
● Figma: Prototype and interface design https://www.figma.com/
● Spark AR: Augmented reality filters https://spark.meta.com/
● Runway ML: Artificial Intelligence https://runwayml.com
Other Sources
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Course Schedules
Week
Contents
Learning Methods
1. Week
Introduction Presentation, Discussion Multimedia
Lecture
2. Week
Basic Design
Principles, Typography and
Color Theory
Lecture
3. Week
Visual Design
principles
Lecture
4. Week
User Experience
Design (UX)
Lecture
5. Week
Interface Design (UI) Presentation, Application Mobile application
interface design, web
site interface design
Lecture
6. Week
Prototype with Figma
Design (1)
Lecture
7. Week
Prototype Presentation with Figma, Application Advanced Figma
Lecture
8. Week
Design (2) tools, interactive
prototyping
Lecture
9. Week
Sound and Music Presentation, Application Podcast production,
choosing music for the video
and editing
Lecture
10. Week
Video Fundamentals Presentation, Application Video creation, editing
and effects
Project Presentations Individual Presentation,
Evaluation
students
multimedia project
Lecture
15. Week
16. Week
17. Week
Assessments
Evaluation tools
Quantity
Weight(%)
Program Outcomes
PO-1
Effectively identifying collecting and evaluating the data required for the Computer Programming field and using theoretical knowledge for creating applications.
PO-2
Being equipped with basics of computer science.
PO-3
Possessing the knowledge of all necessary software and equipment in the profession.
PO-4
Emphasizing team work, contributing to the group and operating with team chemistry.
PO-5
Effectively expressing and sharing the completed work with project group and teammates.
PO-6
Objectively evaluating the performance of employees under his/her supervision and providing objective information to the management.
PO-7
Demonstrating problem solving skills and the education he/she obtained at the program.
PO-8
Possessing the computer programming knowledge built on skills, information and competencies provided by secondary education and supperted by higher education course materials, and demonstrating the understanding of concepts in the field of computer programming.
PO-9
Acquiring the analytical thinking skills required in the field of computer programming, and creating and running programs in accordance with this analytical perspective.
PO-10
Complying with ethical values of the field of Computer Programming and carrying social responsibility.
PO-11
Developing sufficent foreign language skills to conduct the work and follow the global developments at the best level.
PO-12
Empasizing communication and using Turkish accurately in this communication.
PO-13
Ensuring the security, environment and health awareness at personal level and among his/her employees.
PO-14
Following technological innovations in software and hardware after graduation and sustaining continuous personal development.
PO-15
Claiming responsibility at his/her workplace, organizing work flow with employees and operating according to high quality work standards.
Learning Outcomes
LO-1
Proje yapılanmasını ve aşamalarını tanıyacak.
LO-2
Multimedya proje ekibi ile çalışma pratiği geliştirecek.
LO-3
Yaratıcı brief ve bunun çözümlenmesi üzerine deneyim kazanacak.
LO-4
Proje kapsamında brainstorming yapılarak çözüm geliştirmeyi deneyimleyecek.
LO-5
Multimedya geliştirmek için gereken temel araçları ve yazılımları tanıyacak.
LO-6
Dijital yayıncılıkta görsel ve işitsel içeriğin bir araya getirilme biçimlerini öğrenecek.
LO-7
Farklı multimedya çözümleri hakkında bilgi sahibi olacak.
LO-8
İçeriği oluşturan malzemelerin hazırlayarak içerik oluşturmayı deneyimleyecek.