Purpose of this subject is to create digital and physical designs which include user interface designs in the fields of graphic design and visual communication design.
Prerequisite(s)
-
Corequisite(s)
-
Special Requisite(s)
-
Instructor(s)
Lecturer Ali Tokalak
Course Assistant(s)
-
Schedule
Tuesday, 12:00-14:45, AK STFMACLAB
Office Hour(s)
-
Teaching Methods and Techniques
Principle Sources
Ambrose, G., Harris, P. (2013)
Yaratıcı Tasarımın Temelleri Batı,U. (2017)
Markethink ya da Farkethink Özcan, Oğuzhan.
Interaktif Media Tasarımında Temel Adımlar Cooper, Alan.
About Face: The Essentials of Interaction Design.
Colborne, Giles. Simple and Usable Web, Mobile and Interaction Design
Adobe Flash Professional CS4 Kılavuzu
Adobe Illustrator CS4 Kılavuzu
Adobe XD
ProtoPie
Other Sources
Course Schedules
Week
Contents
Learning Methods
1. Week
User interface design concept
Presentations and notes in lecture
2. Week
The role of graphic design in user interface design of desktop, mobile,
tablets and kiosks
Presentations and notes in lecture
3. Week
Basic concepts of interface design of desktop, mobile, tablets and
kiosks
Presentations and notes in lecture
4. Week
Application of graphics and visualizations of mobile applications: With
Adobe Illustrator
Presentations and notes in lecture
5. Week
Project I: creating draft screen drawings
Presentations and notes in lecture
6. Week
Creating the prototype of the project
Presentations and notes in lecture
7. Week
Midterm Exam
8. Week
Interface design
Presentations and notes in lecture
9. Week
Using icons in user interface design
Presentations and notes in lecture
10. Week
Using icons in user interface design
Presentations and notes in lecture
11. Week
Project II
Presentations and notes in lecture
12. Week
Project II: creating draft screen drawings
Presentations and notes in lecture
13. Week
Presentations
Presentations and notes in lecture
14. Week
Final Exam
15. Week
16. Week
17. Week
Assessments
Evaluation tools
Quantity
Weight(%)
Midterm(s)
1
25
Homework / Term Projects / Presentations
1
15
Attendance
1
20
Final Exam
1
40
Program Outcomes
PO-1
Students will be able to define all sorts of concepts predominantly related with communication, arts and culture alongside other differint disciplines.
PO-2
Students will be able to interprete technological developments and other related artistic and cultural perceptions.
PO-3
Students will be able to understand contemporary/actual practises.
PO-4
Students will be able to analyse the organic relationships between art, communication
and society.
PO-5
Students will be able to experience the process neccesarry, producing creative designs.
PO-6
Students will be able to study independently of their own accord in a creative
environment
PO-7
Students will be able to use technical equipments properly, and be also accomplish their projects within the given period.
PO-8
Students will be able to transform their creative ideas into multidisciplinary applications.
PO-9
Students will be able to produce original works in different areas ranging from graphic arts, photography, cinema, performing arts to plastic arts.
PO-10
Students will be able to have experiences on film directory, script writing, photography directory and editing.
PO-11
Students will be able to gain proficiency on computer based design, character design for both two and three dimensional animation movie. They also will be able to have experience on stage design.
PO-12
Students will be able to have experiences on various disciplines of performing arts, such as acting, mimic, modern dance, singing, dramatic improvisation.
PO-13
Students will be able to create original art works in painting, sculpture and ceramic disciplines.
PO-14
Students will be able to gain an ability in producing projects together with experienced academics invited.
PO-15
Students will be able to participate in competetive projects both at home and abroad such as exhibitions, workshops and seminars.
Learning Outcomes
LO-1
Learns the main elements of visual communication design.
LO-2
Learns the basic concepts related to interface design
LO-3
Learns the interface design for websites, mobile devices and kiosks.
LO-4
Learns how to visualize the interface design which he/she has started as a sketch by using
Adobe Illustrator which is mostly used in the sector.
LO-5
Examining the examples of interface designs which are designed for different tools.