Undergraduate
Faculty of Arts and Design
New Media
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New Media Main Page / Program Curriculum / İNTERACTIVE MEDIA DESIGN I

İNTERACTIVE MEDIA DESIGN I

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
YM3201 İNTERACTIVE MEDIA DESIGN I 1/2/0 DE TURKISH 4
Course Goals

The aim of the course is to demonstrate the role of interaction, one of the characteristics of new media, in enhancing the digital media usage experience. It is aimed that students will be able to design effectively by using the basic design programs required to create effective media projects in the field of New Media on the Web and mobile platforms.


Prerequisite(s) -
Corequisite(s) -
Special Requisite(s) -
Instructor(s) Lecturer Umut Kuş
Course Assistant(s) Res. Asst. Özge Özkök Şişman
Schedule Thursday, 09.00-11.45, Atakoy Campus, Faculty of Art and Design.AK1B07-09.
Office Hour(s)
Teaching Methods and Techniques -The course will be processed as 100% Synchronous in virtual classrooms opened in Istanbul Kültür University Cats System.

-Course reader, case study analysis.

Principle Sources

- Tufte E. R: 1997, Visual Explanations, Graphics Press, Connecticut

 

- Jacobson R. (edt.): 1999,. Information Design., MIT Press, Cambridge, Massachusetts, USA

 

- Tufte E. R. : 1990, Envisioning Information, Graphisc Press, Connecticut 

 

- Norman D. : 1999, The Design of Everday Things, MIT Press, USA

 

- Apple Computer : 1989, HyperCard Stack Design Guidelines, Addison-Wesley Publishing Company, CA

 

- Ozcan.O. “Cultures, The Traditional Shadow Play and Interactive Media Design”. DesignIssues, MIT Press, 2002 Vol:18, no:3, pp.18-26

 

- Oğuzhan Özcan, İnteraktif Medya Tasarımında Temel Adımlar

Other Sources

- Web Tasarımı ve Web Programlama, Uğur Gelişken, Level Yayıncılık


 

Course Schedules
Week Contents Learning Methods
1. Week Information about the course content Verbal lecture - Practice
2. Week Design within the scope of basic design elements in design programs. Verbal lecture - Practice
3. Week Etkileşimli medya tasarımı programlarında temel tasarım öğeleri ve tasarım uygulamaları Verbal lecture - Practice
4. Week Basic design elements and design practices in interactive media design programs Verbal lecture - Practice
5. Week Project work Practice
6. Week Project work Practice
7. Week Midterm Exam Midterm Exam
8. Week Tissue Study Verbal lecture - Practice
9. Week Project work Practice
10. Week Project work Practice
11. Week Project work Practice
12. Week Project work Practice
13. Week Project work Practice
14. Week Project work Practice
15. Week General Evaluation General Evaluation
16. Week General Evaluation General Evaluation
17. Week General Evaluation General Evaluation
Assessments
Evaluation tools Quantity Weight(%)
Midterm(s) 1 40
Final Exam 1 60


Program Outcomes
PO-1The students will be able to define all kinds of concepts related to communication, new media, art and culture (New media and communication)
PO-2The students will be able to understand the historical developments of communication and new media issues, as cultural, social, and technological change depending on the areas of related changes. They will be able to evaluate the results.
PO-3The students will be able to follow technological, cultural, and social changes and apply them to their fields
PO-4The students will be able to analyze and evaluate the new media and communication issues and criticize them by interpreting their understanding.
PO-5The students will be able to produce scientific content by researching and analyzing theoretical and conceptual issues related to new media and communication fields with a scientific approach
PO-6The students will be able to manage time and resources effectively by improving content production and management skills on digital platforms.
PO-7The students will be able to develop detailed and necessary knowledge in specific areas of expertise such as internet journalism, digital marketing, digital advertising, new media programming, and public relations in social media.
PO-8 The students can produce original works in various fields, such as digital animation, digital photography, interactive media design, digital game design, and application design.
PO-9The students will be able to understand artistic works by following current and digital works of art.
PO-10The students will be able to create strategies for institutions in social media platforms and put them into practice.
PO-11The students will be able to put their creative ideas into practice in digital platforms and produce multimedia projects.
PO-12The students will be able to use the necessary tools and equipments in their profession in the right place and at the right time, and relate the theoretical knowledge they have acquired to the sector practices.
PO-13The students will be able to produce by working in a disciplined, planned and creative manner.
PO-14The students will be able to produce projects in various competitions, exhibitions, panels, biennials and seminars etc. in national and international areas.
PO-15The students will be able to provide solutions to the problems encountered in the communication process and will be able to use the initiative related to the topic.
Learning Outcomes
LO-1The students will be able to evaluate the development of interactive media design
LO-2The students will be able to define human-computer interaction
LO-3The students will be able to demonstrate the importance of the development process of interactive technological tools
LO-4The students will be able to apply the principles of interaction design
LO-5The students will be able to identify the importance of ergonomics for Web sites and mobile platforms.
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15
LO 1
LO 2
LO 3
LO 4
LO 5