The course will be processed 100% synchronously in virtual classrooms opened in Istanbul Kültür University Cats System.
User experience and user experience design are the main subjects of the course. The aim is to teach the development process of mobile and desktop page designs in terms of usability and user experience principles.
Prerequisite(s)
-
Corequisite(s)
-
Special Requisite(s)
-
Instructor(s)
Lecturer Ahmet Erşanlı
Course Assistant(s)
Schedule
-Tuesday, 15.00-16.50, Cats Virtual Room
Office Hour(s)
-Tuesday, 17.00-18.00, Cats Virtual Room
Teaching Methods and Techniques
-Larage, Case studies, Class discussion
Principle Sources
-UNGER Russ, CHANDLER Caroline, A Project guide to UX design, New Riders, United States of America, 2012
-RUBIN Jeffrey, CHISNELL Dana, Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests, Wiley Publishing, Indiana, 2008
Other Sources
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Course Schedules
Week
Contents
Learning Methods
1. Week
User Experience - Hopes and Concerns
Lecture, case studies, class discussion
2. Week
User Experience General Terminology
Lecture, case studies, class discussion
3. Week
Human Computer Interaction & Accessibility
Lecture, case studies, class discussion
4. Week
User Experience Design - Diagnosis and Discovery
Lecture, case studies, class discussion
5. Week
User Experience Design - User Research
Lecture, case studies, class discussion
6. Week
User Experience Design - Fiction & Prototype
Lecture, case studies, class discussion
7. Week
Midterm
Midterm
8. Week
Usability & Testing - Universal Principles
Lecture, case studies, class discussion
9. Week
Principles of Usability - Expert Opinion Review
Lecture, case studies, class discussion
10. Week
User Observation Test - Final Homework Distribution
Lecture, case studies, class discussion
11. Week
Persona, Scenario and Tasks
Lecture, case studies, class discussion
12. Week
Pilot Test: Finding Analysis and Reporting
Lecture, case studies, class discussion
13. Week
User Procurement, Location and Time Planning
Lecture, case studies, class discussion
14. Week
General overview
Lecture, case studies, class discussion
15. Week
Evaluation
Evaluation
16. Week
Evaluation
Evaluation
17. Week
Evaluation
Evaluation
Assessments
Evaluation tools
Quantity
Weight(%)
Midterm(s)
1
40
Final Exam
1
60
Program Outcomes
PO-1
The students will be able to define all kinds of concepts related to communication, new media, art and culture (New media and communication)
PO-2
The students will be able to understand the historical developments of communication and new media issues, as cultural, social, and technological change depending on the areas of related changes. They will be able to evaluate the results.
PO-3
The students will be able to follow technological, cultural, and social changes and apply them to their fields
PO-4
The students will be able to analyze and evaluate the new media and communication issues and criticize them by interpreting their understanding.
PO-5
The students will be able to produce scientific content by researching and analyzing theoretical and conceptual issues related to new media and communication fields with a scientific approach
PO-6
The students will be able to manage time and resources effectively by improving content production and management skills on digital platforms.
PO-7
The students will be able to develop detailed and necessary knowledge in specific areas of expertise such as internet journalism, digital marketing, digital advertising, new media programming, and public relations in social media.
PO-8
The students can produce original works in various fields, such as digital animation, digital photography, interactive media design, digital game design, and application design.
PO-9
The students will be able to understand artistic works by following current and digital works of art.
PO-10
The students will be able to create strategies for institutions in social media platforms and put them into practice.
PO-11
The students will be able to put their creative ideas into practice in digital platforms and produce multimedia projects.
PO-12
The students will be able to use the necessary tools and equipments in their profession in the right place and at the right time, and relate the theoretical knowledge they have acquired to the sector practices.
PO-13
The students will be able to produce by working in a disciplined, planned and creative manner.
PO-14
The students will be able to produce projects in various competitions, exhibitions, panels, biennials and seminars etc. in national and international areas.
PO-15
The students will be able to provide solutions to the problems encountered in the communication process and will be able to use the initiative related to the topic.
Learning Outcomes
LO-1
The students will be able to define user experience concept.
LO-2
The students will be able to understand the basic principles of experience design.
LO-3
The students may have knowledge of the user's experience process.
LO-4
The students will be able to develop effective communication skills with the user on digital platforms.
LO-5
The students will be able to apply user-focused design work in their area of expertise.