Undergraduate
Faculty of Arts and Design
New Media
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New Media Main Page / Program Curriculum / CUSTOMER EXPERIENCE MANAGEMENT

CUSTOMER EXPERIENCE MANAGEMENT

Course CodeSemester Course Name LE/RC/LA Course Type Language of Instruction ECTS
YM5204 CUSTOMER EXPERIENCE MANAGEMENT 2/0/0 DE TURKISH 4
Course Goals
 Today, customer relationship management is one of the most important factors in the growth and sustainability of an enterprise. With the advancement of information communication technologies, important developments have been made in the design of customer relationship management systems. From technological point of view, these developments allow the customer to be better recognized and communicate with them more effectively, while also giving businesses a great advantage over their competitors.This course aims to understand the processes in a comprehensive way by entering into Customer Relationship Management.


Prerequisite(s) -
Corequisite(s) -
Special Requisite(s) -
Instructor(s) Lecturer Efe Anğın
Course Assistant(s)
Schedule -Wednesday, 16.00-17.45, Ataköy Campus, Faculty of Art and Design. AK1C0305
Office Hour(s) -Wednesday, 13.00-15.00, Ataköy Campus, Faculty of Art and Design. AK1C0305
Teaching Methods and Techniques

It has been planned as Digital Distance Education and will be supported by sectoral E-Webinars that will be given in the Fall Semester with 100% Asynchronous and Synchronous enriched digital method and CATs V3.0 interface. * Digital Education should be added to the weekly program.

Principle Sources Customer Experience (Kaan Varnalı) 

Customer Experience Management (Prof. Dr. Can Erdem - Prof. Dr. Nihat Tavşan)

Sectoral Research 

Other Sources -Sectoral research
Course Schedules
Week Contents Learning Methods
1. Week Introduction to Customer Relationship Management Verbal Lecture
2. Week Objectives and Characteristics of Customer Relationship Management Verbal Lecture
3. Week Digitalization in Customer Relationship Management Process Verbal Lecture
4. Week Experience Concept and Customer Experience Verbal Lecture
5. Week Sections of Customer Experience Verbal Lecture
6. Week Experiential Marketing Communication Verbal Lecture
7. Week Midterm Midterm
8. Week Customer loyalty Verbal Lecture
9. Week Mapping the Customer Journey Verbal Lecture
10. Week Customer Complaints Management Verbal Lecture
11. Week Next Generation Customer Relationship Management - Social CRM Verbal Lecture
12. Week Customer Experience Trends in the Digital World Verbal Lecture
13. Week Customer Experience Trends in the Digital World Verbal Lecture
14. Week General Evaluation General Evaluation
15. Week General Evaluation General Evaluation
16. Week General Evaluation General Evaluation
17. Week Final Exam Final Exam
Assessments
Evaluation tools Quantity Weight(%)
Midterm(s) 1 30
Homework / Term Projects / Presentations 1 20
Final Exam 1 50


Program Outcomes
PO-1The students will be able to define all kinds of concepts related to communication, new media, art and culture (New media and communication)
PO-2The students will be able to understand the historical developments of communication and new media issues, as cultural, social, and technological change depending on the areas of related changes. They will be able to evaluate the results.
PO-3The students will be able to follow technological, cultural, and social changes and apply them to their fields
PO-4The students will be able to analyze and evaluate the new media and communication issues and criticize them by interpreting their understanding.
PO-5The students will be able to produce scientific content by researching and analyzing theoretical and conceptual issues related to new media and communication fields with a scientific approach
PO-6The students will be able to manage time and resources effectively by improving content production and management skills on digital platforms.
PO-7The students will be able to develop detailed and necessary knowledge in specific areas of expertise such as internet journalism, digital marketing, digital advertising, new media programming, and public relations in social media.
PO-8 The students can produce original works in various fields, such as digital animation, digital photography, interactive media design, digital game design, and application design.
PO-9The students will be able to understand artistic works by following current and digital works of art.
PO-10The students will be able to create strategies for institutions in social media platforms and put them into practice.
PO-11The students will be able to put their creative ideas into practice in digital platforms and produce multimedia projects.
PO-12The students will be able to use the necessary tools and equipments in their profession in the right place and at the right time, and relate the theoretical knowledge they have acquired to the sector practices.
PO-13The students will be able to produce by working in a disciplined, planned and creative manner.
PO-14The students will be able to produce projects in various competitions, exhibitions, panels, biennials and seminars etc. in national and international areas.
PO-15The students will be able to provide solutions to the problems encountered in the communication process and will be able to use the initiative related to the topic.
Learning Outcomes
LO-1The students will be able to define the concepts of competitive advantage and customer experience management.
LO-2The students will be able to relate customer experience management processes and information technologies.
LO-3The students will be able to define the customer value management process.
LO-4The students will be able to express customer complaints management.
LO-5The students will be able to explain the processes of marketing activities in customer relationship management.
Course Assessment Matrix:
Program Outcomes - Learning Outcomes Matrix
 PO 1PO 2PO 3PO 4PO 5PO 6PO 7PO 8PO 9PO 10PO 11PO 12PO 13PO 14PO 15
LO 1
LO 2
LO 3
LO 4
LO 5